en to unknown language translation catalogue (1806 entries)

[ctx: ADM_Composer]
en: Attempt to open %s failed!
target: %s 열기 실패!

[ctx: ADM_Composer]
en: Cannot find a demuxer for %s
target: %s용 디먹서를 찾을 수 없습니다

[ctx: ADM_Composer]
en: Checking if timestamps are valid..
target: 타임스탬프가 유효한지 검사 중..

[ctx: ADM_Composer]
en: Some timing information are incorrect.
    It happens with some capture software.
    If you re encode video we should drop these informations,
     else it will cause dropped frame/jerky video.
    If you just copy the video without reencoding,
     you should keep them.
    Drop timing informations ?
target: 몇몇 타이밍 정보가 부정확합니다.
    이것은 일부 캡처 소프트웨어에서 발생합니다.
    비디오를 재인코딩시 이 정보를 빼야 합니다.
     아니면 비디오가 절룩거리거나 프레임 드랍이 발생할 것입니다.
    비디오를 재인코딩 없이 복사만 하는 경우,
     그 정보는 유지해야 합니다.
    타이밍 정보를 뺄까요?

[ctx: ADM_Composer]
en: You cannot mix different video dimensions yet. Using the partial video filter later, will not work around this problem. The workaround is:
    1.) "resize" / "add border" / "crop" each stream to the same resolution
    2.) concatenate them together
target: 아직 다른 비디오 해상도를 믹싱할 수 없습니다. 나중에 부분적인 비디오 필터를 사용해도 이 문제를 해결할 수 없습니다. 다른 해결책은:
    1) 각 스트림을 같은 해상도로 "크기조절" / "경계 추가" / "잘라내기"를 한 후
    2) 작업한 것들을 함께 연결시키면 됩니다

[ctx: CalculatorDialog]
en: 1 x 74 minute CD
target: 1 x 74 분 CD

[ctx: CalculatorDialog]
en: 1 x 80 minute CD
target: 1 x 80 분 CD

[ctx: CalculatorDialog]
en: 2 x 74 minute CD
target: 2 x 74 분 CD

[ctx: CalculatorDialog]
en: 2 x 80 minute CD
target: 2 x 80 분 CD

[ctx: CalculatorDialog]
en: Audio Bitrate
target: 오디오 비트레이트

[ctx: CalculatorDialog]
en: Audio Size:
target: 오디오 크기:

[ctx: CalculatorDialog]
en: Bits Per Pixel:
target: 픽셀당 비트:

[ctx: CalculatorDialog]
en: Calculator
target: 계산기

[ctx: CalculatorDialog]
en: Cancel
target: 취소

[ctx: CalculatorDialog]
en: Custom
target: 사용자 정의

[ctx: CalculatorDialog]
en: Custom Size:
target: 사용자 크기:

[ctx: CalculatorDialog]
en: Duration:
target: 시간:

[ctx: CalculatorDialog]
en: Format:
target: 형식:

[ctx: CalculatorDialog]
en: Medium:
target: 매체:

[ctx: CalculatorDialog]
en: OK
target: 확인

[ctx: CalculatorDialog]
en: Result
target: 결과

[ctx: CalculatorDialog]
en: Target
target: 대상

[ctx: CalculatorDialog]
en: Total Size:
target: 전체 크기:

[ctx: CalculatorDialog]
en: Track 1:
target: 트랙 1:

[ctx: CalculatorDialog]
en: Track 2:
target: 트랙 2:

[ctx: CalculatorDialog]
en: Video Bitrate:
target: 비디오 비트레이트:

[ctx: CalculatorDialog]
en: Video Size:
target: 비디오 크기:

[ctx: Dialog]
en: # Images :
target: # 이미지 :

[ctx: Dialog]
en: Indexing
target: 인덱싱

[ctx: Dialog]
en: Time Left : Infinity
target: 남은 시간 : 무한

[ctx: DialogAudioTracks]
en: Audio Tracks Configuration
target: 오디오 트랙 설정

[ctx: DialogAudioTracks]
en: Configure
target: 설정

[ctx: DialogAudioTracks]
en: Enabled
target: 활성화됨

[ctx: DialogAudioTracks]
en: Filters
target: 필터&Filters

[ctx: DialogAudioTracks]
en: Track 1
target: 트랙 1

[ctx: DialogAudioTracks]
en: Track 2
target: 트랙 2

[ctx: DialogAudioTracks]
en: Track 3
target: 트랙 3

[ctx: DialogAudioTracks]
en: Track 4
target: 트랙 4

[ctx: DialogOcr]
en: Calibrate
target: 캘리브레이트

[ctx: DialogOcr]
en: Close
target: 닫기

[ctx: DialogOcr]
en: Dialog
target: 대화

[ctx: DialogOcr]
en: Ignore
target: 무시

[ctx: DialogOcr]
en: Nb Lines :
target: Nb 라인 :

[ctx: DialogOcr]
en: Ok
target: 확인

[ctx: DialogOcr]
en: Skip All
target: 모두 건너뛰기

[ctx: DialogOcr]
en: Skip Glyph
target: 글리프 건너뛰기

[ctx: DialogOcr]
en: Timecode:
target: 타임코드:

[ctx: DialogProcessing]
en: Cancel
target: 취소

[ctx: DialogProcessing]
en: Dialog
target: 대화

[ctx: DialogProcessing]
en: ProcessImages
target: 이미지처리

[ctx: DialogProcessing]
en: Speed
target: 속도

[ctx: DialogProcessing]
en: TimeLeft
target: 남은시간

[ctx: DialogProgress]
en: Current job
target: 현재 작업

[ctx: DialogProgress]
en: File being written
target: 파일 쓰는 중

[ctx: DialogProgress]
en: Progress
target: 진행

[ctx: FDK-AAC]
en: After burner
target: 애프터 버너

[ctx: FDK-AAC]
en: FDK-AAC Configuration
target: FDK-AAC 설정

[ctx: FDK-AAC]
en: SBR enabled
target: SBR 활성화됨

[ctx: FDK-AAC]
en: _Bitrate:
target: _비트레이트:

[ctx: FDK-AAC]
en: _Profile::
target: _프로파일::

[ctx: MainWindow]
en:    (0 track(s))
target:    (0 트랙)

[ctx: MainWindow]
en: &Audio
target: 오디오(&A)

[ctx: MainWindow]
en: &Audio Metre
target: 오디오 미터(&A)

[ctx: MainWindow]
en: &Auto
target: 자동(&U)

[ctx: MainWindow]
en: &Calculator...
target: 계산기(&C)...

[ctx: MainWindow]
en: &Codec Options
target: 코덱 옵션(&C)

[ctx: MainWindow]
en: &Custom
target: 사용자(&C)

[ctx: MainWindow]
en: &Edit
target: 편집(&E)

[ctx: MainWindow]
en: &File
target: 파일(&F)

[ctx: MainWindow]
en: &Go
target: 이동(&G)

[ctx: MainWindow]
en: &Help
target: 도움말(&H)

[ctx: MainWindow]
en: &Information...
target: 정보(&I)...

[ctx: MainWindow]
en: &Input
target: 입력(&I)

[ctx: MainWindow]
en: &Load/Run Project...
target: 프로젝트 불러오기/실행(&L)...

[ctx: MainWindow]
en: &Navigation
target: 탐색(&N)

[ctx: MainWindow]
en: &Open...
target: 열기(&O)...

[ctx: MainWindow]
en: &Output
target: 출력(&O)

[ctx: MainWindow]
en: &Recent
target: 최근(&R)

[ctx: MainWindow]
en: &Selection
target: 선택(&S)

[ctx: MainWindow]
en: &Separate
target: 분리(&S)

[ctx: MainWindow]
en: &Shift:
target: 이동(&S):

[ctx: MainWindow]
en: &Toolbars
target: 도구바(&T)

[ctx: MainWindow]
en: &Tools
target: 도구(&T)

[ctx: MainWindow]
en: &Top
target: 맨 위(&T)

[ctx: MainWindow]
en: &View
target: 보기(&V)

[ctx: MainWindow]
en: &Volume
target: 볼륨(&V)

[ctx: MainWindow]
en: <b>Audio Output</b>
target: <b>오디오 출력</b>

[ctx: MainWindow]
en: <b>Output Format</b>
target: <b>출력 형식</b>

[ctx: MainWindow]
en: <b>Video Decoder</b>
target: <b>비디오 디코더</b>

[ctx: MainWindow]
en: <b>Video Output</b>
target: <b>비디오 출력</b>

[ctx: MainWindow]
en: Audio &Metre
target: 오디오 미터(&M)

[ctx: MainWindow]
en: Backward one minute [CTRL+DOWN]
target: 1분 뒤로 [CTRL+DOWN]

[ctx: MainWindow]
en: Codec O&ptions
target: 코덱 옵션(&P)

[ctx: MainWindow]
en: Configure
target: 설정

[ctx: MainWindow]
en: Copy
target: 복사

[ctx: MainWindow]
en: Filters
target: 필터

[ctx: MainWindow]
en: Forward one minute
target: 1분 앞으로

[ctx: MainWindow]
en: Forward one minute [CTRL+UP]
target: 1분 앞으로 [CTRL+UP]

[ctx: MainWindow]
en: Frame type:
target: 프레임 형식:

[ctx: MainWindow]
en: Go to Marker B [PAGE DOWN]
target: 표시 B로 가기 [PAGE DOWN]

[ctx: MainWindow]
en: Go to first frame [HOME]
target: 첫 번째 프레임으로 가기 [HOME]

[ctx: MainWindow]
en: Go to last frame [END]
target: 마지막 프레임으로 가기 [END]

[ctx: MainWindow]
en: Go to marker A [PAGE UP]
target: 표시 A로 가기 [PAGE UP]

[ctx: MainWindow]
en: Go to next frame [RIGHT]
target: 다음 프레임으로 가기 [RIGHT]

[ctx: MainWindow]
en: Go to next keyframe [UP]
target: 다음 키프레임으로 가기 [UP]

[ctx: MainWindow]
en: Go to previous frame [LEFT]
target: 이전 프레임으로 가기 [LEFT]

[ctx: MainWindow]
en: Go to previous keyframe [DOWN]
target: 이전 키프레임으로 가기 [DOWN]

[ctx: MainWindow]
en: Load/Run Project
target: 프로젝트 불러오기/실행하기

[ctx: MainWindow]
en: Open Video
target: 비디오 열기

[ctx: MainWindow]
en: Play
target: 재생

[ctx: MainWindow]
en: Play [SPACE]
target: 재생 [SPACE]

[ctx: MainWindow]
en: Play filtered
target: 처리 후 재생

[ctx: MainWindow]
en: Save &Project
target: 프로젝트 저장(&P)

[ctx: MainWindow]
en: Save &Video...
target: 비디오 저장(&V)...

[ctx: MainWindow]
en: Save Project
target: 프로젝트 저장하기

[ctx: MainWindow]
en: Save Video
target: 비디오 저장하기

[ctx: MainWindow]
en: Se&lection
target: 선택(&L)

[ctx: MainWindow]
en: Search next black frame
target: 다음 검정 프레임 찾기

[ctx: MainWindow]
en: Search previous black frame
target: 이전 검정 프레임 찾기

[ctx: MainWindow]
en: Set end marker [CTRL+PAGEDOWN]
target: 끝 표시 설정 [CTRL+PAGEDOWN]

[ctx: MainWindow]
en: Set start marker [CTRL+PAGEUP]
target: 시작 표시 설정 [CTRL+PAGEUP]

[ctx: MainWindow]
en: Si&de
target: 옆(&D)

[ctx: MainWindow]
en: Time:
target: 시간:

[ctx: MainWindow]
en: Vi&deo
target: 비디오(&D)

[ctx: MainWindow]
en: Vol&ume
target: 볼륨(&M)

[ctx: SpiderMonkeyShell]
en: Clear
target: 지우기

[ctx: SpiderMonkeyShell]
en: Evaluate
target: 평가

[ctx: SpiderMonkeyShell]
en: Shell
target: 쉘

[ctx: VapourSynthProxy]
en: Run!
target: 실행!

[ctx: VapourSynthProxy]
en: Select VS file
target: VS 파일 선택

[ctx: VapourSynthProxy]
en: VapourSynth Proxy
target: VapourSynth 프락시

[ctx: aboutDialog]
en: &License
target: 라이선스(&L)

[ctx: aboutDialog]
en: About Avidemux
target: Avidemux 정보

[ctx: aboutDialog]
en: Multi-platform Video Editor
target: 다중 플랫폼 비디오 편집기

[ctx: aboutDialog]
en: OK
target: 확인

[ctx: addBorder]
en: Add Borders
target: 경계선 추가

[ctx: addBorder]
en: Add black borders around the image.
target: 이미지 둘레에 검정색 경계선을 추가합니다.

[ctx: addBorder]
en: All parameters must be even and within range.
target: 모든 매개변수는 범위 내의 짝수여야 합니다.

[ctx: addBorder]
en: Incorrect parameters
target: 틀린 매개변수

[ctx: addBorder]
en: _Bottom border:
target: 아래쪽 경계선:

[ctx: addBorder]
en: _Left border:
target: 왼쪽 경계선:

[ctx: addBorder]
en: _Right border:
target: 오른쪽 경계선:

[ctx: addBorder]
en: _Top border:
target: 위쪽 경계선:

[ctx: adm]
en: "%s" does not exist.
target: "%s"이 존재하지 않습니다.

[ctx: adm]
en: %d hour(s)
target: %d 시간

[ctx: adm]
en: %d minute(s)
target: %d 분

[ctx: adm]
en: &Advanced
target: 고급(&A)

[ctx: adm]
en: .. are reduced by(%)
target: .. 줄였습니다: (%)

[ctx: adm]
en: 5 channels
target: 5 채널

[ctx: adm]
en: A few seconds
target: 수 초

[ctx: adm]
en: About
target: 정보

[ctx: adm]
en: Above normal
target: 보통 이상

[ctx: adm]
en: Advanced Simple Profile
target: 고급 간편 프로파일

[ctx: adm]
en: An audio track is necessary to create such file
target: 그런 파일을 만드려면 오디오 트랙이 필요합니다

[ctx: adm]
en: Append
target: 덧붙이기

[ctx: adm]
en: Are you sure?
target: 확실한가요?

[ctx: adm]
en: Audio
target: 오디오

[ctx: adm]
en: Audio Device
target: 오디오 장치

[ctx: adm]
en: Audio Device Plugins
target: 오디오 장치 플러그인

[ctx: adm]
en: Audio Encoder Plugins
target: 오디오 인코더 플러그인

[ctx: adm]
en: Audio Encoders
target: 오디오 인코더

[ctx: adm]
en: Audio Filters
target: 오디오 필터

[ctx: adm]
en: Audio Plugins
target: 오디오 플러그인

[ctx: adm]
en: Audio file not found in list, even though it should be there. Create a bug report!
target: 목록에서 있어야 하는 오디오 파일을 찾지 못했습니다. 버그 리포트를 작성해 주세요!

[ctx: adm]
en: Auto-detect
target: 자동 감지

[ctx: adm]
en: Automatic (max -3 dB)
target: 자동 (최대 -3 dB)

[ctx: adm]
en: Below normal
target: 보통 이하

[ctx: adm]
en: Build Option
target: 빌드 옵션

[ctx: adm]
en: Building time map
target: 시간 맵 빌드 중

[ctx: adm]
en: Built-in Support
target: 내장 지원

[ctx: adm]
en: C_hroma optimizer
target: 크로마 옵티마이저

[ctx: adm]
en: Ca_rtoon mode
target: 카툰 모드

[ctx: adm]
en: Cannot add job %s
target: %s 작업을 추가할 수 없습니다

[ctx: adm]
en: Cannot compile shader
target: 쉐이더를 컴파일할 수 없습니다

[ctx: adm]
en: Cannot create encoder
target: 인코더를 만들 수 없습니다

[ctx: adm]
en: Cannot create stream
target: 스트림을 만들 수 없습니다

[ctx: adm]
en: Cannot delete the selection.
target: 선택을 삭제할 수 없습니다.

[ctx: adm]
en: Cannot get tinyPÿ script engine
target: TinyPÿ 스크립트 엔진을 가져올 수 없습니다

[ctx: adm]
en: Cannot instantiate muxer
target: 먹서를 인스턴스화할 수 없습니다

[ctx: adm]
en: Cannot instantiate video chain
target: 비디오 체인을 인스턴스화할수 없습니다

[ctx: adm]
en: Cannot open
target: 열 수 없습니다

[ctx: adm]
en: Cannot open "%s".
target: "%s"를 열 수 없습니다.

[ctx: adm]
en: Cannot open project using the video loader.
target: 비디오 로더를 이용해 프로젝트를 열 수 없습니다.

[ctx: adm]
en: Cannot reach database. Do you have Job control running ?
target: 데이터베이스에 접근할 수 없습니다. 실행 중인 작업이 있는지 확인하세요.

[ctx: adm]
en: Cannot select FLV1  codec.
target: FLV1 코덱을 선택할 수 없습니다.

[ctx: adm]
en: Cannot select MPEG-4 SP codec.
target: MPEG-4 SP 코덱을 선택할 수 없습니다.

[ctx: adm]
en: Cannot select the MPEG-4 SP codec.
target: MPEG-4 SP 코덱을 선택할 수 없습니다.

[ctx: adm]
en: Cannot setup audio encoder, make sure your stream is compatible with audio encoder (number of channels, bitrate, format)
target: 오디오 인코더를 설정할 수 없습니다, 스트림이 오디오 인코더와 호환되는지 확인하세요 (채널수, 비트레이트, 형식)

[ctx: adm]
en: Cannot setup codec. Bitrate too low?
target: 코덱을 설정할 수 없습니다. 비트레이트가 너무 낮은지 확인하세요.

[ctx: adm]
en: Cannot use that file as audio track
target: 그 파일을 오디오 트랙으로 사용할 수 없습니다

[ctx: adm]
en: Checking video
target: 비디오 검사 중

[ctx: adm]
en: Chroma ME
target: 크로마 ME

[ctx: adm]
en: Clear recent items
target: 최근 항목 지우기

[ctx: adm]
en: Close
target: 닫기

[ctx: adm]
en: Codec
target: 코덱

[ctx: adm]
en: Codec Error
target: 코덱 오류

[ctx: adm]
en: Connect to avsproxy
target: avsproxy에 연결

[ctx: adm]
en: Copy
target: 복사

[ctx: adm]
en: Core has been compiled without DXVA2 support, but the application has been compiled with it.
    Installation mismatch
target: DXVA2 지원 없이 코어를 컴파일했지만 프로그램은 DXVA2를 포함해서 컴파일되었습니다.
    설치가 일치하지 않습니다

[ctx: adm]
en: Core has been compiled without LIBVA support, but the application has been compiled with it.
    Installation mismatch
target: LIBVA 지원 없이 코어를 컴파일했지만 프로그램은 LIBVA를 포함해 컴파일했습니다.
    설치가 일치하지 않습니다

[ctx: adm]
en: Core has been compiled without VDPAU support, but the application has been compiled with it.
    Installation mismatch
target: VDPAU 지원 없이 코어를 컴파일했지만 프로그램은 VDPAU를 포함해 컴파일했습니다.
    설치가 일치하지 않습니다

[ctx: adm]
en: Core has been compiled without XVBA support, but the application has been compiled with it.
    Installation mismatch
target: XVBA 지원 없이 코어를 컴파일했지만 프로그램은 XVBA를 포함해 컴파일했습니다.
    설치가 일치하지 않습니다

[ctx: adm]
en: Could not open the file
target: 파일을 열 수 없습니다

[ctx: adm]
en: Curve Compression
target: 곡선 압축

[ctx: adm]
en: Custom
target: 사용자 정의

[ctx: adm]
en: Cut
target: 잘라내기

[ctx: adm]
en: Cutting
target: 잘라내느 중

[ctx: adm]
en: DXVA2 (best)
target: DXVA2 (최상)

[ctx: adm]
en: De_ringing
target: 물결현상 제거 (Deringing)

[ctx: adm]
en: Decode video using DXVA2 (windows)
target: DXVA2로 비디오 디코드 (윈도우)

[ctx: adm]
en: Decode video using LIBVA (INTEL)
target: LIBVA로 비디오 디코드 (인텔)

[ctx: adm]
en: Decode video using VDPAU (NVIDIA)
target: VDPAU로 비디오 디코드 (엔비디아)

[ctx: adm]
en: Decode video using XVBA (AMD)
target: XVBA로 비디오 디코드 (AMD)

[ctx: adm]
en: Decoder Option
target: 디코더 옵션

[ctx: adm]
en: Default Postprocessing
target: 기본 후처리

[ctx: adm]
en: Default port to use
target: 기본 사용 포트

[ctx: adm]
en: Delete
target: 삭제

[ctx: adm]
en: Demuxer Plugins
target: 디먹서 플러그인

[ctx: adm]
en: Demuxers
target: 디먹서

[ctx: adm]
en: Disabled
target: 비활성화

[ctx: adm]
en: Display
target: 디스플레이

[ctx: adm]
en: Display all alerts
target: 모든 경고 표시

[ctx: adm]
en: Display only error alerts
target: 오류 경고만 표시

[ctx: adm]
en: Dolby Pro Logic
target: 돌비 프로 로직

[ctx: adm]
en: Dolby Pro Logic II
target: 돌비 프로 로직 II

[ctx: adm]
en: Done
target: 완료

[ctx: adm]
en: Enable 3DNOW
target: 3DNOW 활성화

[ctx: adm]
en: Enable 3DNOWEXT
target: 3DNOWEXT 활성화

[ctx: adm]
en: Enable MMX
target: MMX 활성화

[ctx: adm]
en: Enable MMXEXT
target: MMXEXT 활성화

[ctx: adm]
en: Enable SSE
target: SSE 활성화

[ctx: adm]
en: Enable SSE2
target: SSE2 활성화

[ctx: adm]
en: Enable SSE3
target: SSE3 활성화

[ctx: adm]
en: Enable SSSE3
target: SSSE3 활성화

[ctx: adm]
en: Enable all SIMD
target: 전체 SIMD 활성화

[ctx: adm]
en: Enable openGl support
target: OpenGL 지원 활성화하기

[ctx: adm]
en: Error
target: 오류

[ctx: adm]
en: Error while cutting out.
target: 잘라내는 중 오류 발생.

[ctx: adm]
en: Errors found in %u frames
target: %u 프레임에서 오류 발견

[ctx: adm]
en: Failed
target: 실패

[ctx: adm]
en: Failed to connect to avsproxy.
    Is it running ?
target: avsproxy에 연결하지 못했습니다. 실행 중인지 확인하세요.

[ctx: adm]
en: File %s has been successfully saved.
target: %s 파일을 성공적으로 저장했습니다.

[ctx: adm]
en: File %s was NOT saved correctly.
target: %s 파일을 제대로 저장하지 못했습니다.

[ctx: adm]
en: File error
target: 파일 오류

[ctx: adm]
en: Film to PAL
target: Film -> PAL

[ctx: adm]
en: Filters
target: 필터

[ctx: adm]
en: First Frame
target: 첫 프레임

[ctx: adm]
en: Frame Hex Dump
target: 프레임 헥스 덤프

[ctx: adm]
en: Frame size:
target: 프레임 크기:

[ctx: adm]
en: Frame type:
target: 프레임 형식:

[ctx: adm]
en: Function not implemented
target: 기능이 구현되지 않았습니다

[ctx: adm]
en: GOP Size
target: GOP 크기

[ctx: adm]
en: GUI Rendering Options
target: GUI 렌더링 옵션

[ctx: adm]
en: G_ain value:
target: 게인 값:

[ctx: adm]
en: Gain
target: 게인

[ctx: adm]
en: Go To Marker A
target: 표시 A로 가기

[ctx: adm]
en: Go To Marker B
target: 표시 B로 가기

[ctx: adm]
en: Go To Time
target: 시간으로 이동

[ctx: adm]
en: Go to Time
target: 시간으로 이동

[ctx: adm]
en: HW Accel
target: HW 가속

[ctx: adm]
en: High
target: 높음

[ctx: adm]
en: High Bitrate Scenes (%)
target: 높은 비트레이트 장면 (%)

[ctx: adm]
en: I-frames closer than...
target: 더 가까운 I 프레임...

[ctx: adm]
en: If you use Hw decoding, it is better to use the matching display driver
target: 하드웨어 디코딩시, 일치하는 디스플레이 드라이버 사용

[ctx: adm]
en: Ignore
target: 무시

[ctx: adm]
en: Information
target: 정보

[ctx: adm]
en: Internal error finding codec 0x%x
target: 코덱 0x%x 찾는 중 내부 오류 발생

[ctx: adm]
en: Internal error opening 0x%x
target: 0x%x를 여는 중 내부 오류 발생

[ctx: adm]
en: Invalid audio index given
target: 무효한 오디오 인덱스값

[ctx: adm]
en: Job
target: 작업

[ctx: adm]
en: Job name
target: 작업 이름

[ctx: adm]
en: Key Frame Boost(%)
target: 키프레임 부스트(%)

[ctx: adm]
en: LIBVA (best)
target: LIBVA (최상)

[ctx: adm]
en: Last Frame
target: 끝 프레임

[ctx: adm]
en: Less than a minute
target: 1분 이내

[ctx: adm]
en: Libraries
target: 라이브러리

[ctx: adm]
en: Limited Search
target: 제한 검색

[ctx: adm]
en: Load saved settings
target: 저장된 설정 불러오기

[ctx: adm]
en: Low
target: 낮음

[ctx: adm]
en: Low Bitrate Scenes (%)
target: 낮은 비트레이트 장면 (%)

[ctx: adm]
en: Main
target: 메인

[ctx: adm]
en: Main Audio Track
target: 메인 오디오 트랙

[ctx: adm]
en: Manual (dB)
target: 수동 (dB)

[ctx: adm]
en: Marker A > B
target: 표시 A > B

[ctx: adm]
en: Master
target: 마스터

[ctx: adm]
en: Max B Frames
target: 최대 B 프레임

[ctx: adm]
en: Max Gop Size
target: 최대 GOP 크기

[ctx: adm]
en: Max Overflow Improvement(%)
target: 최대 오버플로우 향상(%)

[ctx: adm]
en: Max Overglow Degradation(%)
target: 최대 오버글로우 저화(%)

[ctx: adm]
en: Medium
target: 중간

[ctx: adm]
en: Medium Search
target: 중간 검색

[ctx: adm]
en: Memory error
target: 메모리 오류

[ctx: adm]
en: Min Gop Size
target: 최소 GOP 크기

[ctx: adm]
en: Mixer
target: 믹서

[ctx: adm]
en: Mode Decision
target: 모드 결정

[ctx: adm]
en: Mono
target: 모노

[ctx: adm]
en: More Search
target: 추가 검색

[ctx: adm]
en: Motion
target: 모션

[ctx: adm]
en: Motion Search Precision
target: 모션 검색 정밀도

[ctx: adm]
en: Multi-threading
target: 멀티 쓰레딩

[ctx: adm]
en: Multiple Audio Tracks
target: 다중 오디오 트랙

[ctx: adm]
en: Muxer
target: 먹서

[ctx: adm]
en: Muxer Plugins
target: 먹서 플러그인

[ctx: adm]
en: Muxers
target: 먹서

[ctx: adm]
en: Next Black Frame
target: 다음 검정 프레임

[ctx: adm]
en: Next Frame
target: 다음 프레임

[ctx: adm]
en: Next Intra Frame
target: 다음 인트라 프레임

[ctx: adm]
en: No
target: 아니오

[ctx: adm]
en: No AAC audio encoder plugin found.
target: AAC 오디오 인코더 플러그인을 찾지 못했습니다.

[ctx: adm]
en: No alerts
target: 경고 없음

[ctx: adm]
en: No audio track
target: 오디오 트랙 없음

[ctx: adm]
en: No change
target: 변경 없음

[ctx: adm]
en: No downmixing
target: 다운믹싱 없음

[ctx: adm]
en: No engine
target: 엔진 없음

[ctx: adm]
en: No error found
target: 오류 없음

[ctx: adm]
en: No file loaded
target: 불러온 파일이 없습니다

[ctx: adm]
en: None
target: 없음

[ctx: adm]
en: Normal
target: 보통

[ctx: adm]
en: Not coded in this version
target: 이 버전에 코딩되어 있지 않습니다

[ctx: adm]
en: Off
target: 끄기

[ctx: adm]
en: Oops
target: 웁스

[ctx: adm]
en: Open
target: 열기

[ctx: adm]
en: Open Application &Log
target: 프로그램 로그 열기(&L)

[ctx: adm]
en: Open Application Data &Folder
target: 프로그램 데이터 폴더 열기(&F)

[ctx: adm]
en: OpenGL (best)
target: OpenGL (최상)

[ctx: adm]
en: Output
target: 출력

[ctx: adm]
en: Output _File:
target: 출력 파일:

[ctx: adm]
en: Output file
target: 출력 파일

[ctx: adm]
en: Overflow Control Strength
target: 오버플로우 제어 강도

[ctx: adm]
en: PAL to Film
target: PAL -> Film

[ctx: adm]
en: Paste
target: 붙여넣기

[ctx: adm]
en: Permission error
target: 권한 오류

[ctx: adm]
en: Play/Stop
target: 재생/정지

[ctx: adm]
en: Please free up some space and press RETRY to try again.
target: 여유 공간을 만들고 다시 시도해 보세요.

[ctx: adm]
en: Plugins
target: 플러그인

[ctx: adm]
en: Plugins Info
target: 플러그인 정보

[ctx: adm]
en: PostProcessing
target: 후처리

[ctx: adm]
en: Pr&eferences
target: 환경 설정

[ctx: adm]
en: Preferences
target: 환경 설정

[ctx: adm]
en: Previous Black Frame
target: 이전 검정 프레임

[ctx: adm]
en: Previous Frame
target: 이전 프레임

[ctx: adm]
en: Previous Intra Frame
target: 이전 인트라 프레임

[ctx: adm]
en: Prioritisation
target: 우선 순위

[ctx: adm]
en: Pro Logic
target: 프로 로직

[ctx: adm]
en: Pro Logic II
target: 프로 로직 II

[ctx: adm]
en: Quantization
target: 양자화

[ctx: adm]
en: Quantization Matrix
target: 양자화 매트릭스

[ctx: adm]
en: Quarter Pixel
target: 쿼터 픽셀

[ctx: adm]
en: Queue
target: 대기열

[ctx: adm]
en: Queue job to jobList
target: 작업목록 대기열에 작업 넣기

[ctx: adm]
en: Quit
target: 끝내기

[ctx: adm]
en: R_esampling (Hz):
target: 리샘플링 (Hz):

[ctx: adm]
en: Re_verse UP and DOWN arrow keys for navigation
target: 탐색용 위/아래 화살표 키 뒤바꾸기

[ctx: adm]
en: Redo
target: 재실행

[ctx: adm]
en: Refresh Rate Cap (ms)
target: 갱신 속도 한도 (ms)

[ctx: adm]
en: Remix:
target: 리믹스:

[ctx: adm]
en: Resampling frequency (Hz)
target: 리샘플링 주파수 (Hz)

[ctx: adm]
en: Reset Edit
target: 편집 초기화

[ctx: adm]
en: Reset Markers
target: 표시 초기화

[ctx: adm]
en: Retry
target: 재시도

[ctx: adm]
en: Reuse previous first pass data ?
    Warning, the settings must be close.
target: 이전의 첫 패스 데이터를 재사용할까요? 경고, 설정을 닫어야 합니다.

[ctx: adm]
en: SDL (good)
target: SDL (좋음)

[ctx: adm]
en: Save
target: 저장

[ctx: adm]
en: Save Job
target: 작업 저장

[ctx: adm]
en: Save as BMP
target: BMP로 저장

[ctx: adm]
en: Save as Image
target: 이미지로 저장

[ctx: adm]
en: Save as JPEG
target: JPEG로 저장

[ctx: adm]
en: Save audio
target: 오디오 저장

[ctx: adm]
en: Save current settings as default
target: 현재 설정을 기본값으로 저장

[ctx: adm]
en: Saved %d images.
target: %d개의 이미지를 저장했습니다.

[ctx: adm]
en: Saving
target: 저장 중

[ctx: adm]
en: Saving %s as a BMP file failed.
target: %s를 BMP 파일로 저장에 실패했습니다.

[ctx: adm]
en: Saving audio
target: 오디오 저장 중

[ctx: adm]
en: Saving failed
target: 저장 실패

[ctx: adm]
en: Sdl driver
target: Sdl 드라이버

[ctx: adm]
en: Select BMP to Save
target: 저장할 BMP 선택

[ctx: adm]
en: Select File to Save
target: 저장할 파일 선택

[ctx: adm]
en: Select File to Save Audio
target: 오디오를 저장할 파일 선택

[ctx: adm]
en: Select JPEG Sequence to Save
target: 저장할 JPEG 시퀀스 선택

[ctx: adm]
en: Select JPEG to Save
target: 저장할 JPEG 선택

[ctx: adm]
en: Select Track
target: 트랙 선택

[ctx: adm]
en: Select Video File to Append...
target: 덧붙일 비디오 파일 선택...

[ctx: adm]
en: Select Video File...
target: 비디오 파일 선택...

[ctx: adm]
en: Select Video To Write
target: 쓸 비디오 선택

[ctx: adm]
en: Select Workbench to Save
target: 저장할 작업벤치 선택

[ctx: adm]
en: Select script to debug
target: 디버그할 스크립트 선택

[ctx: adm]
en: Select script to run
target: 실행할 스크립트 선택

[ctx: adm]
en: Select script to save
target: 저장할 스크립트 선택

[ctx: adm]
en: Select script/project to run
target: 실행할 스크립트/프로젝트 선택

[ctx: adm]
en: Set Marker A
target: 표시 A 설정

[ctx: adm]
en: Set Marker B
target: 표시 B 설정

[ctx: adm]
en: Setting the language for the given track index is not possible: Invalid track index!
target: 주어진 트릭 인덱스의 언어를 설정할 수 없습니다: 무효한 트랙 인덱스!

[ctx: adm]
en: Setting the language for the given track index is not possible: Video has no audio file!
target: 주어진 트랙 인덱스의 언어를 설정할 수 없습니다: 비디오에 오디오 파일이 없습니다!

[ctx: adm]
en: Shift Value (ms):
target: 이동 값 (ms):

[ctx: adm]
en: Shift audio:
target: 오디오 이동:

[ctx: adm]
en: Something bad happened
target: 잘못된 일이 발생했습니다

[ctx: adm]
en: Something bad happened (II)
target: 잘못된 일이 발생했습니다 (II)

[ctx: adm]
en: Something failed when appending
target: 덧붙이는 중 뭔가 잘못됐습니다

[ctx: adm]
en: Stereo
target: 스테레오

[ctx: adm]
en: Stereo front+stereo rear
target: 전면 스테레오+후면 스테레오

[ctx: adm]
en: Stereo+center
target: 스테레오+센터

[ctx: adm]
en: Stereo+center+surround
target: 스테레오+센터+서라운드

[ctx: adm]
en: Stereo+surround
target: 스테레오+서라운드

[ctx: adm]
en: System language
target: 시스템 언어

[ctx: adm]
en: The MP3 codec does not allow disabling reservoir.
    Install lame plugin
target: MP3 코덱이 저장소를 비활성화지 못하게 합니다. lame 플러그인을 설치하세요

[ctx: adm]
en: The file you just loaded contains several audio tracks.
    Go to Audio->MainTrack to select the active one.
target: 방금 불러온 파일에 몇몇 오디오 트랙이 있습니다.
    오디오 -> 메인트랙에서 사용할 것을 선택하세요.

[ctx: adm]
en: The tinypy plugin is missing.
    Expect problems.
target: TinyPY 플러그인이 없습니다. 문제가 생길 수 있습니다.

[ctx: adm]
en: The video is in copy mode but the cut points are not on keyframes.
    The video will be saved but there will be corruption at cut point(s).
    Do you want to continue anyway ?
target: 비디오가 복사 모드이지만 잘라내기 지점이 키프레임상에 있지 않습니다.
    비디오는 저장될 것이나 잘라낸 지점의 화면은 깨질 것입니다.
    어쨌든 계속할까요?

[ctx: adm]
en: This function is disabled or no longer valid
target: 이 기능이 비활성화되었거나 더 이상 유효하지 않습니다

[ctx: adm]
en: Threading
target: 쓰레딩

[ctx: adm]
en: TimeStamp:
target: 타임스탬프:

[ctx: adm]
en: Too short
target: 너무 짧음

[ctx: adm]
en: Trellis Quantization
target: 트렐리스 양자화

[ctx: adm]
en: Trouble initializing audio device
target: 오디오 장치 초기화 중 문제 발생

[ctx: adm]
en: Try 'File' -> 'Load/Run Project...'
target: '파일' -> '프로젝트 불러오기/실행...'으로 해보세요

[ctx: adm]
en: Turbo mode
target: 터보 모드

[ctx: adm]
en: Two Pass
target: 투 패스

[ctx: adm]
en: Two Pass Tuning
target: 투 패스 튜닝

[ctx: adm]
en: Ultra High
target: 최고로 높음

[ctx: adm]
en: Unable to set the audio language: No video loaded yet!
target: 오디오 언어를 설정할 수 없스ㅂ니다: 아직 불러온 비디오가 없습니다!

[ctx: adm]
en: Undo
target: 실행 취소

[ctx: adm]
en: Unknown
target: 알 수 없음

[ctx: adm]
en: Unknown codec
target: 알 수 없는 코덱

[ctx: adm]
en: Updating frametype
target: 프레임형식 업데이트 중

[ctx: adm]
en: User Interface
target: 사용자 인터페이스

[ctx: adm]
en: VDPAU (best)
target: VDPAU (최상)

[ctx: adm]
en: VHQ Mode
target: VHQ 모드

[ctx: adm]
en: Very High
target: 매우 높음

[ctx: adm]
en: Very Low
target: 매우 낮음

[ctx: adm]
en: Video
target: 비디오

[ctx: adm]
en: Video Decoder
target: 비디오 디코더

[ctx: adm]
en: Video Decoder Plugins
target: 비디오 디코더 플러그인

[ctx: adm]
en: Video Encoder
target: 비디오 인코더

[ctx: adm]
en: Video Encoder Plugins
target: 비디오 인코더 플러그인

[ctx: adm]
en: Video _display:
target: 비디오 디스플레이:

[ctx: adm]
en: Wide Search
target: 광역 검색

[ctx: adm]
en: XVideo (best)
target: XVideo (최상)

[ctx: adm]
en: Xvid4 Configuration
target: Xvid4 설정

[ctx: adm]
en: You are about to clear the list of recent files and projects. This can't be undone. Proceed?
target: 최근 파일과 프로젝트의 목록을 지우려고 합니다. 이 작업은 복구할 수 없습니다. 진행할까요?

[ctx: adm]
en: You can't remove all frames
target: 모든 프레임을 제거할 수는 없습니다

[ctx: adm]
en: You cannot remove *all* the video
target: *모든* 비디오를 삭제할 수는 없습니다

[ctx: adm]
en: You don't have FAAC!.
    It is needed to create PSP compatible video.
target: FAAC 코덱이 없습니다! PSP 호환 비디오를 만들 때 필요합니다.

[ctx: adm]
en: You don't have LAME!.
    It is needed to create FLV  video.
target: LAME 코덱이 없습니다! FLV 비디오를 만들 때 필요합니다.

[ctx: adm]
en: Zoom 1:1
target: 배율 1:1

[ctx: adm]
en: Zoom 1:2
target: 배율 1:2

[ctx: adm]
en: Zoom 1:4
target: 배율 1:4

[ctx: adm]
en: Zoom 2:1
target: 배율 2:1

[ctx: adm]
en: _Accept non-standard audio frequency for DVD
target: DVD에 대해 비표준 오디오 주파수 받아들이기

[ctx: adm]
en: _Always ask which port to use
target: 사용할 포트 항상 묻기

[ctx: adm]
en: _AudioDevice
target: 오디오 장치

[ctx: adm]
en: _Check for new release
target: 새 버전 검사하기

[ctx: adm]
en: _Default to the directory of the last read file for saving
target: 최근 읽은 파일의 폴더를 저장용 폴더로 사용하기

[ctx: adm]
en: _Deringing
target: 물결 현상 제거 (deringing)

[ctx: adm]
en: _Enable alternative keyboard shortcuts
target: 대체 키보드 단축기 활성화하기

[ctx: adm]
en: _Encoding priority:
target: 인코딩 우선권:

[ctx: adm]
en: _Filter strength:
target: 필터 강도:

[ctx: adm]
en: _Frame rate change:
target: 프레임 속도 변경:

[ctx: adm]
en: _Gain mode:
target: 게인 모드:

[ctx: adm]
en: _Greyscale
target: 그레이스케일

[ctx: adm]
en: _Horizontal deblocking
target: 수평 깍두기 제거 (deblocking)

[ctx: adm]
en: _Indexing/unpacking priority:
target: 인덱싱/압축해제 우선권:

[ctx: adm]
en: _Interlaced
target: 인터레이스

[ctx: adm]
en: _Job name:
target: 작업 이름:

[ctx: adm]
en: _Language
target: 언어

[ctx: adm]
en: _Limit Refresh Rate
target: 갱신 속도 제한

[ctx: adm]
en: _Local playback downmixing:
target: 로컬 재생 다운믹싱:

[ctx: adm]
en: _Message level:
target: 메시지 단계:

[ctx: adm]
en: _Mixer:
target: 믹서:

[ctx: adm]
en: _Playback priority:
target: 재생 우선권:

[ctx: adm]
en: _Revert to saved default output settings on video load
target: 비디오 불러올 때 저장된 기본 출력 설정으로 복귀하기

[ctx: adm]
en: _Strength:
target: 강도:

[ctx: adm]
en: _Swap U and V
target: U와 V 교체

[ctx: adm]
en: _Track from video:
target: 비디오의 트랙:

[ctx: adm]
en: _Use alternative tag for MP3 in .mp4
target: .mp4에서 MP3용 대체 태그 사용하기

[ctx: adm]
en: _Vertical deblocking
target: 수직 깍두기 제거 (deblocking)

[ctx: adm]
en: _Volume control:
target: 볼륨 제어:

[ctx: adm]
en: __unknown__
target: __알 수 없음__

[ctx: adm]
en: _lavc threads:
target: lavc 쓰레드:

[ctx: adm]
en: can't open "%s": %s
    %s
target: "%s"을 열수 없음: %s %s

[ctx: adm]
en: can't open "%s": %u (%s)
target: "%s"을 열수 없음: %u (%s)

[ctx: adm]
en: can't write to file "%s": %s
    %s
target: "%s" 파일에 쓸 수 없음: %s %s

[ctx: adm]
en: can't write to file "%s": %u (%s)
target: "%s" 파일에 쓸 수 없음: %u (%s)

[ctx: adm]
en: filesystem full
target: 파일시스템 꽉 참

[ctx: adm]
en: quota exceeded
target: 한도 초과

[ctx: adm]
en: tinyPy script is not enabled in this build
target: 이 빌드에서 TinyPy 스크립트는 사용할 수 없습니다

[ctx: admIvtc]
en: All in one ivtc.
target: 일체형 ivtc.

[ctx: aften]
en: Aften Configuration
target: Aften 설정

[ctx: aften]
en: _Bitrate:
target: 비트레이트:

[ctx: asciiView]
en: Ascii View
target: 아스키 보기

[ctx: asciiView]
en: Ascii view
target: 아스키 보기

[ctx: asfdemuxer]
en: Cannot open file
target: 파일을 열 수 없습니다

[ctx: asfdemuxer]
en: File Error.
target: 파일오류.

[ctx: asfdemuxer]
en: Indexing
target: 인덱싱

[ctx: asharp]
en: Adaptative sharpener by MarcFD.
target: MarcFD가 만든 적응형 샤픈 필터입니다.

[ctx: asharp]
en: Asharp
target: ASharp

[ctx: asharpDialog]
en: Block Adaptative
target: 블럭 적응형

[ctx: asharpDialog]
en: Strength
target: 강도

[ctx: asharpDialog]
en: Threshold
target: 임계값

[ctx: asharpDialog]
en: Unknown flag
target: 알 수 없는 플래그

[ctx: ass]
en: Are you sure this is an ass file ?
target: ASS 파일이 확실한가요?

[ctx: ass]
en: Botto_m margin
target: 하단 여백

[ctx: ass]
en: Cannot convert to ssa.
target: SSA로 변환할 수 없습니다.

[ctx: ass]
en: Cannot load this srt file.
target: 이 SRT 파일을 불러올 수 없습니다.

[ctx: ass]
en: Cannot read_file for *%s*
target: *%s*용 파일을 읽을 수 없습니다

[ctx: ass]
en: Cannot save converted file.
target: 변환한 파일을 저장할 수 없습니다.

[ctx: ass]
en: Error
target: 오류

[ctx: ass]
en: Fonts
target: 글꼴

[ctx: ass]
en: Format ?
target: 형식?

[ctx: ass]
en: Hardcode ass/ssa/srt subtitles using libass.
target: ASS/SSA/SRT 자막을 libass로 하드코딩합니다.

[ctx: ass]
en: Preparing the fonts can take a few minutes the first time.
    This message will not be displayed again.
target: 처음으로 글꼴을 준비하는데 몇 분 정도 걸릴 수 있습니다.
    이 메시지는 다시 표시되지 않습니다.

[ctx: ass]
en: SSA Error
target: SSA 오류

[ctx: ass]
en: Select Subtitle file
target: 자막 파일 선택

[ctx: ass]
en: This is a srt file. Convert to SSA ?
target: 이것은 SRT 파일입니다. SSA로 변환할까요?

[ctx: ass]
en: _Font scale:
target: 글꼴 크기:

[ctx: ass]
en: _Line spacing:
target: 줄 간격:

[ctx: ass]
en: _Subtitle file (ASS/SSA):
target: 자막 파일 (ASS/SSA):

[ctx: ass]
en: _Top margin:
target: 상단 여백:

[ctx: avimuxer]
en: Avi Muxer
target: AVI 먹서

[ctx: avimuxer]
en: Bad Idea
target: 잘못된 생각

[ctx: avimuxer]
en: Cannot create AVI file
target: AVI 파일을 만들 수 없습니다

[ctx: avimuxer]
en: Error
target: 오류

[ctx: avimuxer]
en: Muxing Format
target: 먹싱 형식

[ctx: avimuxer]
en: Using H264/H265 in AVI is a bad idea, MKV is better for that.
     Do you want to continue anyway ?
target: AVI에서 H264/H265 사용은 나쁘고 MKV가 최선입니다.
     그래도 계속할까요?

[ctx: avsfilter]
en: AvsFilter config
target: AvsFilter 설정

[ctx: avsfilter]
en: Select avs filename[*.avs]
target: AVS 파일명[*.avs] 선택

[ctx: avsfilter]
en: Select loader filename[avsload.exe]
target: 로더 파일명[avsload.exe] 선택

[ctx: avsfilter]
en: Select wine filename[wine/cedega/etc.]
target: 와인 파일명[wine/cedega/등] 선택

[ctx: avsfilter]
en: _avs file:
target: AVS 파일:

[ctx: avsfilter]
en: _loader file:
target: 로더 파일:

[ctx: avsfilter]
en: _pipe timeout:
target: 파이프 타임아웃:

[ctx: avsfilter]
en: _wine app file:
target: 와인 앱 파일:

[ctx: bitrate]
en: Average bitrate (kb/s)
target: 평균 비트레이트 (kb/s)

[ctx: bitrate]
en: Bitrate
target: 비트레이트

[ctx: bitrate]
en: Constant Bitrate
target: 고정 비트레이트

[ctx: bitrate]
en: Constant Quantiser
target: 고정 양자화기

[ctx: bitrate]
en: Constant Rate Factor
target: 고정 속도 인수

[ctx: bitrate]
en: Encoding mode
target: 인코딩 모드

[ctx: bitrate]
en: Quantizer
target: 양자화기

[ctx: bitrate]
en: Same Quantiser as Input
target: 입력과 같은 양자화기

[ctx: bitrate]
en: Target bitrate (kb/s)
target: 대상 비트레이트 (kb/s)

[ctx: bitrate]
en: Target video size (MB)
target: 대상 비디오 크기 (MB)

[ctx: bitrate]
en: Two Pass - Average Bitrate
target: 투 패스 - 평균 비트레이트

[ctx: bitrate]
en: Two Pass - Video Size
target: 투 패스 - 비디오 크기

[ctx: black]
en: Black
target: 검정색

[ctx: black]
en: Replace a section by black.
target: 구역을 검정색으로 바꿉니다.

[ctx: black]
en: Replace by Black
target: 검정색으로 바꾸기

[ctx: black]
en: _End time:
target: 끝 시간:

[ctx: black]
en: _Start time:
target: 시작 시간:

[ctx: blacken]
en: Blacken Borders
target: 경계선 검은색으로 만들기

[ctx: blacken]
en: Remove noisy edge by turning them to black.
target: 잡음이 있는 경계를 검정색으로 만들어 제거합니다.

[ctx: blackenDialog]
en: Blacken Borders
target: 경계선 검은색으로 만들기

[ctx: blackenDialog]
en: Bottom:
target: 아래쪽:

[ctx: blackenDialog]
en: Left:
target: 왼쪽:

[ctx: blackenDialog]
en: Reset
target: 초기화

[ctx: blackenDialog]
en: Right:
target: 오른쪽:

[ctx: blackenDialog]
en: Top:
target: 위쪽:

[ctx: blackframes]
en: BlackFrame
target: 검정프레임

[ctx: blackframes]
en: Searching black frame..
target: 검정 프레임 찾는 중..

[ctx: blackframes]
en: This function is unsupported at the moment
target: 이 기능은 당분간 지원되지 않습니다

[ctx: changeFps]
en: 50 (Pal)
target: 50 (PAL)

[ctx: changeFps]
en: Change FPS
target: FPS 변경

[ctx: changeFps]
en: Change fps
target: FPS 변경

[ctx: changeFps]
en: Custom
target: 사용자 정의

[ctx: changeFps]
en: Destination Fps:
target: 대상 FPS:

[ctx: changeFps]
en: Destination frame rate:
target: 대상 프레임 속도:

[ctx: changeFps]
en: Error
target: 오류

[ctx: changeFps]
en: Invalid fps
target: 무효한 FPS

[ctx: changeFps]
en: Source Fps:
target: 원본 FPS:

[ctx: changeFps]
en: Source frame rate:
target: 원본 프레임 속도:

[ctx: changeFps]
en: Speed up/slow down the video as if altering fps. This filter changes duration.
target: 마치 FPS를 변경하듯이 비디오 속도를 빠르게/느리게 합니다. 이 필터는 재생시간을 변경합니다.

[ctx: chromashift]
en: ChromaShift
target: 크로마 이동

[ctx: chromashift]
en: Shift chroma U/V to fix badly synced luma/chroma.
target: 심하게 싱크가 어긋난 루마/크로마를 고치기 위해 크로마 U/V를 이동합니다.

[ctx: chromashiftDialog]
en: ChromaShift
target: 크로마이동

[ctx: chromashiftDialog]
en: U Shift
target: U 이동

[ctx: chromashiftDialog]
en: V Shift
target: V 이동

[ctx: coloryuv]
en: AutoGain
target: 자동 이득

[ctx: coloryuv]
en: AutoWhite
target: 자동 화이트 밸런스

[ctx: coloryuv]
en: Avisynth color filter.
target: Avisynth 색상 필터

[ctx: coloryuv]
en: Clip to Tv Range (16-235)
target: TV 범위로 자르기 (16-235)

[ctx: coloryuv]
en: Color management filter.
target: 색상을 관리할 수 있는 필터입니다.

[ctx: coloryuv]
en: Flags
target: 플래그

[ctx: coloryuv]
en: Levels:
target: 레벨:

[ctx: coloryuv]
en: None
target: 없음

[ctx: coloryuv]
en: U Brightness
target: U 밝기

[ctx: coloryuv]
en: U Contrast
target: U 대비

[ctx: coloryuv]
en: U gain
target: U 이득

[ctx: coloryuv]
en: V Brightness
target: V 밝기

[ctx: coloryuv]
en: V Contrast
target: V 대비

[ctx: coloryuv]
en: V gain
target: V 이득

[ctx: coloryuv]
en: Y Brightness
target: Y 밝기

[ctx: coloryuv]
en: Y Contrast
target: Y 대비

[ctx: coloryuv]
en: Y Gamma
target: Y 감마

[ctx: coloryuv]
en: Y gain
target: Y 이득

[ctx: contrast]
en: Adjust contrast, brightness and colors.
target: 대비, 밝기와 색상을 조정합니다.

[ctx: contrast]
en: Brightness
target: 밝기

[ctx: contrast]
en: Contrast
target: 대비

[ctx: contrastDialog]
en: Brightness
target: 밝기

[ctx: contrastDialog]
en: Brightness
target: 밝기

[ctx: contrastDialog]
en: ChromaU
target: 크로마U

[ctx: contrastDialog]
en: ChromaV
target: 크로마V

[ctx: contrastDialog]
en: Contrast
target: 대비

[ctx: contrastDialog]
en: Contrast
target: 대비

[ctx: contrastDialog]
en: Luma
target: 루마

[ctx: contrastDialog]
en: Process
target: 처리

[ctx: convolution]
en: Fast Convolution
target: 빠른 컨벌루션

[ctx: convolution]
en: P_rocess chroma
target: 크로마 처리

[ctx: convolution]
en: Process luma plane
target: 루마 플레인 처리

[ctx: convolution]
en: _Process luma
target: 루마 처리

[ctx: crash]
en: Crash file
target: 크래쉬 파일

[ctx: crash]
en: I have detected a crash file. 
    Do you want to load it  ?
    (It will be deleted in all cases, you should save it if you want to keep it)
target: 충돌 파일을 감지했습니다.
    그 파일을 불러올까요?
    (어떤 경우든 삭제될 것입니다, 보존하려면 저장해야 합니다)

[ctx: crash]
en: Load it
target: 불러오기

[ctx: crop]
en: Crop
target: 잘라내기

[ctx: crop]
en: Crop filter
target: 잘라내기 필터

[ctx: crop]
en: Warning Cropping too much height ! Height reseted !
target: 경고: 높이를 너무 많이 잘라냈습니다! 높이 초기화!

[ctx: crop]
en: Warning Cropping too much width ! Width reseted !
target: 경고: 너비를 너무 많이 잘라냈습니다! 너비 초기화!

[ctx: cropDialog]
en: Auto Crop
target: 자동 잘라내기

[ctx: cropDialog]
en: Bottom:
target: 아래쪽:

[ctx: cropDialog]
en: Crop
target: 잘라내기

[ctx: cropDialog]
en: Left:
target: 왼쪽:

[ctx: cropDialog]
en: Reset
target: 초기화

[ctx: cropDialog]
en: Right:
target: 오른쪽:

[ctx: cropDialog]
en: Top:
target: 위쪽:

[ctx: dcaenc]
en: DcaEnc Configuration
target: DcaEnc 설정

[ctx: dcaenc]
en: _Bitrate:
target: 비트레이트:

[ctx: decimate]
en: C_ycle:
target: 사이클:

[ctx: decimate]
en: Decomb Decimate
target: Decomb 데시메이트

[ctx: decimate]
en: Decomb decimate
target: Decomb 데시메이트

[ctx: decimate]
en: Discard closer
target: 더 가까운 것 버리기

[ctx: decimate]
en: Discard longer dupe (animés)
target: 더 긴 중복 프레임 버리기 (애니메이션)

[ctx: decimate]
en: Donald Graft decimate. Remove duplicate after telecide.
target: 도널드 그래프트의 데시메이트 필터. 텔레사이드 후의 중복 프레임을 제거합니다.

[ctx: decimate]
en: Fastest (no chroma, partial luma)
target: 가장 빠르게 (크로마 없음, 일부 루마)

[ctx: decimate]
en: Medium (full luma, no chroma)
target: 중간 (전체 루마, 크로마 없음)

[ctx: decimate]
en: Pulldown dupe removal
target: 중복 프레임 제거 풀다운하기

[ctx: decimate]
en: Replace (interpolate)
target: 바꾸기 (보간하기)

[ctx: decimate]
en: Sho_w
target: 보이기

[ctx: decimate]
en: T_hreshold 2:
target: 임계값 2:

[ctx: decimate]
en: _Mode:
target: 모드:

[ctx: decimate]
en: _Quality:
target: 품질:

[ctx: decimate]
en: _Threshold 1:
target: 임계값 1:

[ctx: delogo2]
en: Blend a logo by interpolating its surrounding box.
target: 로고 주위의 네모를 채워서 로고를 혼합합니다.

[ctx: delogo2]
en: MPlayer delogo2
target: MPlayer 로고 제거 2

[ctx: dgbob]
en: Bottom
target: 하단

[ctx: dgbob]
en: Donald Graft Bob.
target: 도널드 그래프트가 만든 Bob 필터입니다.

[ctx: dgbob]
en: Double nb of frames (slow motion)
target: 두 배의 프레임 수 (슬로 모션)

[ctx: dgbob]
en: Double nb of frames and fps
target: 두 배의 프레임 수와 FPS

[ctx: dgbob]
en: Extra check, avoid using it
target: 그 사용을 회피하기 위한 추가 확인

[ctx: dgbob]
en: Keep nb of frames and fps
target: 프레임 수와 FPS 유지

[ctx: dgbob]
en: Top
target: 상단

[ctx: dgbob]
en: _Extra
target: 추가

[ctx: dgbob]
en: _Mode:
target: 모드:

[ctx: dgbob]
en: _Threshold:
target: 임계값:

[ctx: dgbob]
en: _Top Field First:
target: 상단 필드 먼저:

[ctx: dgbob]
en: dgbob
target: DGBob

[ctx: dummy]
en: Dummy
target: 더미

[ctx: dummy]
en: Null filter, it does nothing at all.
target: Null 필터, 아무것도 하지 않습니다.

[ctx: dv]
en: DV only supports 720*576*25fps and 720*480*29.97fps
target: DV는 720*576*25fps와 720*480*29.97fps만 지원합니다

[ctx: encodingDialog]
en: Above Normal
target: 보통 이상

[ctx: encodingDialog]
en: Advanced
target: 고급

[ctx: encodingDialog]
en: Audio Codec:
target: 오디오 코덱:

[ctx: encodingDialog]
en: Audio Size:
target: 오디오 크기:

[ctx: encodingDialog]
en: Average Bitrate:
target: 평균 비트레이트:

[ctx: encodingDialog]
en: Below Normal
target: 보통 이하

[ctx: encodingDialog]
en: Container:
target: 컨테이너:

[ctx: encodingDialog]
en: Elapsed:
target: 경과:

[ctx: encodingDialog]
en: Encoding...
target: 인코딩...

[ctx: encodingDialog]
en: Frames/sec:
target: 프레임/초:

[ctx: encodingDialog]
en: High
target: 높음

[ctx: encodingDialog]
en: Low
target: 낮음

[ctx: encodingDialog]
en: Main
target: 메인

[ctx: encodingDialog]
en: Minimize to Tray
target: 트레이로 최소화하기

[ctx: encodingDialog]
en: None
target: 없음

[ctx: encodingDialog]
en: Normal
target: 보통

[ctx: encodingDialog]
en: Pause / Abort
target: 일시 정지 / 취소

[ctx: encodingDialog]
en: Phase:
target: 페이즈:

[ctx: encodingDialog]
en: Priority:
target: 우선권:

[ctx: encodingDialog]
en: Processed Frames:
target: 처리된 프레임:

[ctx: encodingDialog]
en: Quantiser:
target: 양자화기:

[ctx: encodingDialog]
en: Shut down computer when finished
target: 종료시 컴퓨터 끄기

[ctx: encodingDialog]
en: Time Remaining:
target: 남은 시간:

[ctx: encodingDialog]
en: Total Size:
target: 전체 크기:

[ctx: encodingDialog]
en: Unknown
target: 알 수 없음

[ctx: encodingDialog]
en: Video Codec:
target: 비디오 코덱

[ctx: encodingDialog]
en: Video Size:
target: 비디오 크기:

[ctx: eq2]
en: Adjust contrast, brightness, saturation and gamma.
target: 대비, 밝기, 채도와 감마를 조정합니다.

[ctx: eq2]
en: MPlayer eq2
target: MPlayer 비디오 이퀄라이저

[ctx: eq2]
en: Reset
target: 초기화

[ctx: eq2Dialog]
en: <b>Gamma</b>
target: <b>감마</b>

[ctx: eq2Dialog]
en: Blue
target: 파란색

[ctx: eq2Dialog]
en: Brightness
target: 밝기

[ctx: eq2Dialog]
en: Contrast
target: 대비

[ctx: eq2Dialog]
en: Green
target: 녹색

[ctx: eq2Dialog]
en: Initial
target: 초기

[ctx: eq2Dialog]
en: Red
target: 빨간색

[ctx: eq2Dialog]
en: Saturation
target: 채도

[ctx: eq2Dialog]
en: Weight
target: 가중치

[ctx: faac]
en: Faac Configuration
target: FAAC 설정

[ctx: faac]
en: _Bitrate:
target: 비트레이트:

[ctx: fadeTo]
en: Fade
target: 페이드

[ctx: fadeTo]
en: Fade.
target: 점점 사라지게 합니다.

[ctx: fadeTo]
en: _End time:
target: 끝 시간:

[ctx: fadeTo]
en: _Start time:
target: 시작 시간:

[ctx: fadeToBlack]
en: Fade in
target: 점점 나타남

[ctx: fadeToBlack]
en: Fade out
target: 점점 사라짐

[ctx: fadeToBlack]
en: Fade to black
target: 검정색으로 페이드

[ctx: fadeToBlack]
en: Fade to black in/out.
target: 검정색으로 점점 사라지게/나타나게 합니다.

[ctx: fadeToBlack]
en: In
target: 등장 효과

[ctx: fadeToBlack]
en: Out
target: 퇴장 효과

[ctx: fadeToBlack]
en: _End time:
target: 끝 시간:

[ctx: fadeToBlack]
en: _Fade type:
target: 페이드 형식:

[ctx: fadeToBlack]
en: _Start time:
target: 시작 시간:

[ctx: ffmpeg2]
en: Adv. Settings
target: 고급 설정

[ctx: ffmpeg2]
en: Animes
target: 애니메이션

[ctx: ffmpeg2]
en: Aspect ratio:
target: 화면 비율:

[ctx: ffmpeg2]
en: Auto (#cpu)
target: 자동 (#cpu)

[ctx: ffmpeg2]
en: Basic Settings
target: 기본 설정

[ctx: ffmpeg2]
en: Bottom Field First
target: 하단 필드 먼저

[ctx: ffmpeg2]
en: Default
target: 기본값

[ctx: ffmpeg2]
en: Fewest bits (vhq)
target: 가장 적은 비트 (vhq)

[ctx: ffmpeg2]
en: Field Order:
target: 필드 순서:

[ctx: ffmpeg2]
en: Interlaced
target: 인터레이스

[ctx: ffmpeg2]
en: Interlacing
target: 인터레이싱

[ctx: ffmpeg2]
en: MB comparison
target: MB 비교

[ctx: ffmpeg2]
en: Ma_x. quantizer:
target: 최대 양자화기:

[ctx: ffmpeg2]
en: Matrices:
target: 매트릭스:

[ctx: ffmpeg2]
en: Max bitrate (kb/s):
target: 최대 비트레이트 (kb/s):

[ctx: ffmpeg2]
en: Max. quantizer _difference:
target: 최대 양자화기 차이:

[ctx: ffmpeg2]
en: Mi_n. quantizer:
target: 최소 양자화기:

[ctx: ffmpeg2]
en: Normal (4:3)
target: 보통 (4:3)

[ctx: ffmpeg2]
en: One thread
target: 1개 쓰레드

[ctx: ffmpeg2]
en: Progressive
target: 프로그레시브

[ctx: ffmpeg2]
en: Quantization
target: 양자화

[ctx: ffmpeg2]
en: Quantizer _blur:
target: 양자화기 블러 blur:

[ctx: ffmpeg2]
en: Rate Control
target: 속도 제어

[ctx: ffmpeg2]
en: Rate distortion
target: 비율 왜곡 Rate distortion

[ctx: ffmpeg2]
en: Threading
target: 쓰레딩

[ctx: ffmpeg2]
en: Three threads
target: 3개 쓰레드

[ctx: ffmpeg2]
en: Tmpgenc
target: TMPGenc

[ctx: ffmpeg2]
en: Top Field First
target: 상단 필드 먼저

[ctx: ffmpeg2]
en: Two threads)
target: 2개 쓰레드

[ctx: ffmpeg2]
en: VBV Buffer Size:
target: VBV 버퍼 크기:

[ctx: ffmpeg2]
en: Wide (16:9)
target: 와이드 (16:9)

[ctx: ffmpeg2]
en: _Filesize tolerance (kb):
target: 파일 크기 허용 오차 (kb):

[ctx: ffmpeg2]
en: _Gop Size:
target: GOP 크기:

[ctx: ffmpeg2]
en: _Interlaced:
target: 인터레이스:

[ctx: ffmpeg2]
en: _Macroblock decision:
target: 매크로블럭 결정:

[ctx: ffmpeg2]
en: _Number of B frames:
target: B 프레임 개수:

[ctx: ffmpeg2]
en: _Quantizer compression:
target: 양자화기 압축:

[ctx: ffmpeg2]
en: _Trellis quantization
target: 트렐리스 Trellis 양자화

[ctx: ffmpeg2]
en: libavcodec MPEG-2 configuration
target: libavcodec MPEG-2 설정

[ctx: ffmpeg4]
en: 4_MV
target: 4MV

[ctx: ffmpeg4]
en: Advanced Simple Profile
target: 고급 간편 프로파일

[ctx: ffmpeg4]
en: Auto (#cpu)
target: 자동 (#cpu)

[ctx: ffmpeg4]
en: Fewest bits (vhq)
target: 가장 적은 비트 (vhq)

[ctx: ffmpeg4]
en: Full
target: 전체

[ctx: ffmpeg4]
en: Log
target: 로그

[ctx: ffmpeg4]
en: MB comparison
target: MB 비교

[ctx: ffmpeg4]
en: Ma_x. quantizer:
target: 최대 양자화기:

[ctx: ffmpeg4]
en: Matrices
target: 매트릭스

[ctx: ffmpeg4]
en: Max. quantizer _difference:
target: 최대 양자화기 차이:

[ctx: ffmpeg4]
en: Mi_n. quantizer:
target: 최소 양자화기:

[ctx: ffmpeg4]
en: Motion Estimation
target: 모션 추정

[ctx: ffmpeg4]
en: None
target: 없음

[ctx: ffmpeg4]
en: One thread
target: 1개 쓰레드

[ctx: ffmpeg4]
en: Quantization
target: 양자화

[ctx: ffmpeg4]
en: Quantizer _blur:
target: 양자화기 블러 blur:

[ctx: ffmpeg4]
en: Rate Control
target: 속도 제어

[ctx: ffmpeg4]
en: Rate distortion
target: 비율 왜곡 Rate distortion

[ctx: ffmpeg4]
en: Threading
target: 쓰레딩

[ctx: ffmpeg4]
en: Three threads
target: 3개 쓰레드

[ctx: ffmpeg4]
en: Two threads)
target: 2개 쓰레드

[ctx: ffmpeg4]
en: User Interface
target: 사용자 인터페이스

[ctx: ffmpeg4]
en: _Filesize tolerance (kb):
target: 파일 크기 허용 오차 (kb):

[ctx: ffmpeg4]
en: _GMC
target: GMC

[ctx: ffmpeg4]
en: _Gop Size:
target: GOP 크기:

[ctx: ffmpeg4]
en: _Macroblock decision:
target: 매크로블럭 결정:

[ctx: ffmpeg4]
en: _Number of B frames:
target: B 프레임 개수:

[ctx: ffmpeg4]
en: _Quantization type:
target: 양자화 형식:

[ctx: ffmpeg4]
en: _Quantizer compression:
target: 양자화기 압축:

[ctx: ffmpeg4]
en: _Quarter pixel
target: 쿼터 픽셀 Q-pel

[ctx: ffmpeg4]
en: _Trellis quantization
target: 트렐리스 Trellis 양자화

[ctx: ffmpeg4]
en: libavcodec MPEG-4 configuration
target: libavcodec MPEG-4 설정

[ctx: ffmsmpeg4]
en: Fewest bits (vhq)
target: 가장 적은 비트 (vhq)

[ctx: ffmsmpeg4]
en: Full
target: 전체

[ctx: ffmsmpeg4]
en: Log
target: 로그

[ctx: ffmsmpeg4]
en: MB comparison
target: MB 비교

[ctx: ffmsmpeg4]
en: Ma_x. quantizer:
target: 최대 양자화기:

[ctx: ffmsmpeg4]
en: Max. quantizer _difference:
target: 최대 양자화기 차이:

[ctx: ffmsmpeg4]
en: Mi_n. quantizer:
target: 최소 양자화기:

[ctx: ffmsmpeg4]
en: None
target: 없음

[ctx: ffmsmpeg4]
en: Quantization
target: 양자화

[ctx: ffmsmpeg4]
en: Quantizer _blur:
target: 양자화기 블러 blur:

[ctx: ffmsmpeg4]
en: Rate Control
target: 속도 제어

[ctx: ffmsmpeg4]
en: Rate distortion
target: 비율 왜곡 Rate distortion

[ctx: ffmsmpeg4]
en: User Interface
target: 사용자 인터페이스

[ctx: ffmsmpeg4]
en: _Filesize tolerance (kb):
target: 파일 크기 허용 오차 (kb):

[ctx: ffmsmpeg4]
en: _Gop Size:
target: GOP 크기:

[ctx: ffmsmpeg4]
en: _Quantizer compression:
target: 양자화기 압축:

[ctx: ffmsmpeg4]
en: _Trellis quantization
target: 트렐리스 Trellis 양자화

[ctx: ffmsmpeg4]
en: libavcodec MPEG-4 configuration
target: libavcodec MPEG-4 설정

[ctx: ffnvenc]
en: Bitrate (kbps):
target: 비트레이트 (kbps):

[ctx: ffnvenc]
en: BluRay
target: 블루레이

[ctx: ffnvenc]
en: High Quality
target: 높은 품질

[ctx: ffnvenc]
en: Low Latency
target: 낮은 레이턴시

[ctx: ffnvenc]
en: Low Latency (HQ)
target: 낮은 레이턴시 (HQ)

[ctx: ffnvenc]
en: Low Latency (LQ)
target: 낮은 레이턴시 (LQ)

[ctx: ffnvenc]
en: Low Quality
target: 낮은 품질

[ctx: ffnvenc]
en: Max Bitrate (kbps):
target: 최대 비트레이트 (kbps):

[ctx: ffnvenc]
en: NVENC H.264 configuration
target: NVENC H.264 설정

[ctx: ffnvenc]
en: Preset:
target: 프리셋:

[ctx: ffnvenc]
en: libavcodec MPEG-4 configuration
target: libavcodec MPEG-4 설정

[ctx: ffnvenc]
en: nvEnc HEVC  configuration
target: NVENC HEVC 설정

[ctx: ffpsmuxer]
en:  Bad width/height for DVD
target: DVD용으로는 잘못된 너비/높이

[ctx: ffpsmuxer]
en:  Bad width/height for SVCD
target: SVCD용으로는 잘못된 너비/높이

[ctx: ffpsmuxer]
en:  Bad width/height for VCD
target: VCD용으로는 잘못된 너비/높이

[ctx: ffpsmuxer]
en:  DVD : only 48 khz audio accepted
target: DVD: 48 khz 오디오만 사용 가능합니다

[ctx: ffpsmuxer]
en:  VCD : only 44.1 khz audio accepted
target: VCD: 44.1 khz 오디오만 사용 가능합니다

[ctx: ffpsmuxer]
en:  VCD : only MP2 audio accepted
target: VCD: MP2 오디오만 사용 가능합니다

[ctx: ffpsmuxer]
en:  video not compatible
target: 비디오가 호환되지 않습니다

[ctx: ffpsmuxer]
en: Advanced
target: 고급

[ctx: ffpsmuxer]
en: Allow non compliant stream
target: 비호환 스트림 허용

[ctx: ffpsmuxer]
en: Free
target: 자유

[ctx: ffpsmuxer]
en: Mpeg PS Muxer
target: Mpeg PS 먹서

[ctx: ffpsmuxer]
en: Muxing Format
target: 먹싱 형식

[ctx: ffpsmuxer]
en: Saving mpeg PS (ff)
target: Mpeg PS 저장 중 (ff)

[ctx: ffpsmuxer]
en: Total Muxrate (kbits)
target: 전체 먹스 속도 (kbits)

[ctx: ffpsmuxer]
en: VBV size (kBytes)
target: VBV 크기 (kBytes)

[ctx: ffpsmuxer]
en: Video Muxrate (kbits)
target: 비디오 먹스 속도 (kbits)

[ctx: ffpsmuxer]
en: [Mismatch]
target: [불일치]

[ctx: ffpsmuxer]
en: [ffPS] DVD : only MP2/AC3/DTS audio accepted
target: [ffPS] DVD: MP2/AC3/DTS만 사용 가능합니다

[ctx: fftsmuxer]
en: Mux rate (MBits/s)
target: 먹스 속도 (Mbits/s)

[ctx: fftsmuxer]
en: Saving mpeg TS (ff)
target: Mpeg TS 저장 중 (ff)

[ctx: fftsmuxer]
en: TS Muxer
target: TS 먹서

[ctx: fftsmuxer]
en: VBR muxing
target: VBR 먹싱

[ctx: filesel]
en: %s already exists.
    
    Do you want to replace it?
target: %s가 이미 있습니다.
    
    그것을 바꿀까요?

[ctx: filesel]
en: Cannot open "%s".
target: "%s"을 열 수 없습니다.

[ctx: filesel]
en: Cannot write the file
target: 파일을 쓸 수 없습니다

[ctx: filesel]
en: File error
target: 파일 오류

[ctx: filesel]
en: It is possible that you are trying to overwrite an input file!
target: 입력 파일을 덮어 쓰려고 합니다. 주의하세요!

[ctx: filesel]
en: No write access to "%s".
target: "%s"에 쓰기 권한이 없습니다.

[ctx: flux]
en: Spatio-temporal cleaner by Ross Thomas.
target: 공간과 시간상의 잡음을 제거합니다, 로스 토마스 제작.

[ctx: flux]
en: _Spatial threshold:
target: 공간 임계값:

[ctx: flux]
en: _Temporal threshold:
target: 시간 임계값:

[ctx: flv1]
en: Fewest bits (vhq)
target: 가장 적은 비트 (vhq)

[ctx: flv1]
en: Full
target: 전체

[ctx: flv1]
en: Log
target: 로그

[ctx: flv1]
en: MB comparison
target: MB 비교

[ctx: flv1]
en: Ma_x. quantizer:
target: 최대 양자화기:

[ctx: flv1]
en: Max. quantizer _difference:
target: 최대 양자화기 차이:

[ctx: flv1]
en: Mi_n. quantizer:
target: 최소 양자화기:

[ctx: flv1]
en: None
target: 없음

[ctx: flv1]
en: Quantization
target: 양자화

[ctx: flv1]
en: Quantizer _blur:
target: 양자화기 블러 blur:

[ctx: flv1]
en: Rate Control
target: 속도 제어

[ctx: flv1]
en: Rate distortion
target: 비율 왜곡 Rate distortion

[ctx: flv1]
en: User Interface
target: 사용자 인터페이스

[ctx: flv1]
en: _Filesize tolerance (kb):
target: 파일 크기 허용 오차 (kb):

[ctx: flv1]
en: _Gop Size:
target: GOP 크기:

[ctx: flv1]
en: _Quantizer compression:
target: 양자화기 압축:

[ctx: flv1]
en: _Trellis quantization
target: 트렐리스 Trellis 양자화

[ctx: flv1]
en: libavcodec FLV1 configuration
target: libavcodec FLV1 설정

[ctx: flvdemuxer]
en: This FLV file says it has no video.
    I will assume it has and try to continue
target: 이 FLV 파일은 비디오가 없다고 하는데
    있다고 가정하고 계속해 보겠습니다

[ctx: flvdemuxer]
en: Warning
target: 경고

[ctx: flvmuxer]
en: Only 44.1, 22.050 and 11.025 kHz supported
target: 44.1, 22.050k/f 11.025 kHz만 지원합니다

[ctx: flvmuxer]
en: Only AAC & mpegaudio supported for audio
target: 오디오용으로 AAC와 MPEG 오디오만 지원합니다

[ctx: flvmuxer]
en: Only FLV1 & VP6 supported for video
target: 비디오용으로 FLV와 VP6만 지원합니다

[ctx: flvmuxer]
en: Unsupported
target: 미지원

[ctx: gaussian]
en: 3x3 convolution filter :gaussian.
target: 3x3 컨벌루션 필터인 가우시안 필터입니다.

[ctx: gaussian]
en: Gaussian convolution.
target: 가우시안 컨벌루션

[ctx: glBenchmark]
en: Check how fast readback is.
target: ReadBack이 얼마나 빠른지 검사합니다.

[ctx: glBenchmark]
en: OpenGl ReadBack benchmark
target: OpenGL ReadBack 벤치마크

[ctx: glFragment]
en: OpenGl Fragment Shader Sample
target: OpenGL 프래그먼트 쉐이더 샘플

[ctx: glFragment]
en: Run a fragment shader.
target: 프래그먼트 쉐이더를 실행합니다.

[ctx: glFragment2]
en: OpenGl Fragment Shader Sample2
target: OpenGL 프래그먼트 쉐이더 샘플2

[ctx: glFragment2]
en: Run a fragment shader.
target: 프래그먼트 쉐이더를 실행합니다.

[ctx: glResize]
en: Height :
target: 높이:

[ctx: glResize]
en: OpenGl Resize
target: OpenGL 크기조절

[ctx: glResize]
en: Resize using openGl.
target: OpenGL을 이용해 크기를 조절합니다.

[ctx: glResize]
en: Width :
target: 너비:

[ctx: glRotate]
en: Angle (°):
target: 각도 (°):

[ctx: glRotate]
en: OpenGl Rotate
target: OpenGL 회전

[ctx: glRotate]
en: Rotate image by a small amount.
target: 작은 양만큼 이미지를 회전합니다.

[ctx: glSample]
en: OpenGl Fragment Shader Sample
target: OpenGL 프래그먼트 쉐이더 샘플

[ctx: glSample]
en: Run a fragment shader.
target: 프래그먼트 쉐이더를 실행합니다.

[ctx: glShader]
en: Run an external shader program.
target: 외부 쉐이더 프로그램을 실행합니다.

[ctx: glShader]
en: Shader Loader
target: 쉐이더 불러오기

[ctx: glShader]
en: ShaderFile to load
target: 불러올 쉐이더 파일

[ctx: glShader]
en: ShaderLoader
target: 쉐이더로더

[ctx: glSmooth]
en: OpenGl Smooth
target: OpenGL 부드럽게

[ctx: glSmooth]
en: Smooth image while preserving edge.
target: 경계를 보존하면서 이미지를 부드럽게 만듭니다.

[ctx: glVdpaufilter]
en: Double framerate
target: 더블 프레임레이트

[ctx: glVdpaufilter]
en: Height :
target: 높이:

[ctx: glVdpaufilter]
en: Keep Bottom Field
target: 하단 필드 유지

[ctx: glVdpaufilter]
en: Keep Top Field
target: 상단 필드 유지

[ctx: glVdpaufilter]
en: VDPAU deinterlacer+resize, openGl version (faster).
target: VDPAU 디인터레이서+크기조절, OpenGL 버전 (더 빠름).

[ctx: glVdpaufilter]
en: Width :
target: 너비:

[ctx: glVdpaufilter]
en: _Deint Mode:
target: Deint 모드:

[ctx: glVdpaufilter]
en: _Resize:
target: 크기조절:

[ctx: glVertex]
en: OpenGl Vertex Shader
target: OpenGL 버텍스 쉐이더

[ctx: glVertex]
en: Run a simple vertex shader.
target: 간단한 버텍스 쉐이더를 실행합니다.

[ctx: glWave]
en: OpenGl wave
target: OpenGL 웨이브

[ctx: glWave]
en: Simple wave filter.
target: 간단한 웨이브 필터입니다.

[ctx: glYadif]
en: Bob, skip spatial temporal check
target: Bob, 시간 공간 검사 건너뛰기

[ctx: glYadif]
en: Bob, temporal & spatial check
target: Bob, 시간 & 공간 검사

[ctx: glYadif]
en: Bottom field first
target: 하단 필드 먼저

[ctx: glYadif]
en: Skip spatial temporal check
target: 시간 공간 검사 건너뛰기

[ctx: glYadif]
en: Temporal & spatial check
target: 시간 & 공간 검사

[ctx: glYadif]
en: Top field first
target: 상단 필드 먼저

[ctx: glYadif]
en: Yadif (openGl)
target: Yadif (OpenGL)

[ctx: glYadif]
en: Yet another deinterlacer, using shaders.
target: 쉐이더를 이용한 다른 디인터레이싱 필터입니다.

[ctx: glYadif]
en: _Mode:
target: 모드:

[ctx: glYadif]
en: _Order:
target: 순서:

[ctx: hflip]
en: Horizontal Flip
target: 수평 뒤집기

[ctx: hflip]
en: Horizontally flip the image.
target: 수평으로 이미지를 뒤집습니다.

[ctx: histogram]
en: Average bitrate:
target: 평균 비트레이트:

[ctx: histogram]
en: Bitrate Histogram
target: 비트레이트 히스토그램

[ctx: histogram]
en: Max. B frames:
target: 최대 B 프레임:

[ctx: histogram]
en: Max. bitrate:
target: 최대 비트레이트:

[ctx: histogram]
en: No data
target: 데이터 없음

[ctx: histogram]
en: Number of B frames:
target: B 프레임 개수:

[ctx: histogram]
en: Number of I frames:
target: I 프레임 개수:

[ctx: histogram]
en: Number of P frames:
target: P 프레임 개수:

[ctx: hue]
en: Adjust hue and saturation.
target: 색상(Hue)과 채도를 조정합니다.

[ctx: hue]
en: Mplayer Hue
target: MPlayer 색상

[ctx: hueDialog]
en: Hue
target: 색상 (Hue)

[ctx: hueDialog]
en: Saturation
target: 채도 (Saturation)

[ctx: huff]
en: HuffYUV Configuration
target: HuffYUV 설정

[ctx: huff]
en: Type:
target: 형식:

[ctx: hzstackfield]
en: Horizontal Stack Fields
target: 수평 필드 쌓기

[ctx: hzstackfield]
en: Put fields side by side.
target: 필드를 나란히 놓습니다.

[ctx: indexing]
en: Abort Requested
target: 요청 사항 취소

[ctx: indexing]
en: Continue indexing
target: 인덱싱을 계속하기

[ctx: indexing]
en: Do you want to abort indexing ?
target: 인덱싱을 취소할까요?

[ctx: indexing]
en: Time Left :%02d:%02d:%02d
target: 남은 시간: %02d:%02d:%02d

[ctx: ivtcRemover]
en: DupeRemover
target: 중복 제거

[ctx: ivtcRemover]
en: Fast
target: 빠르게

[ctx: ivtcRemover]
en: Full
target: 전체

[ctx: ivtcRemover]
en: Remove IVTC dupe.
target: IVTC 중복 제거

[ctx: ivtcRemover]
en: Remove the duplicate frames present after ivtc.
target: IVTC 후 나오는 중복 프레임을 제거합니다.

[ctx: ivtcRemover]
en: VeryFast
target: 매우 빠르게

[ctx: ivtcRemover]
en: _Frame rate change:
target: 프레임 속도 변경:

[ctx: ivtcRemover]
en: _Noise:
target: 노이즈:

[ctx: ivtcRemover]
en: _Remove duplicate:
target: 중복 제거:

[ctx: ivtcRemover]
en: _Show:
target: 보이기

[ctx: jobs]
en: Avidemux Jobs
target: Avidemux 작업

[ctx: jobs]
en: Cleanup
target: 청소

[ctx: jobs]
en: Delete already executed jobs
target: 이미 실행한 작업 삭제

[ctx: jobs]
en: If you use VDPAU you cannot use CLI version
target: VDPAU 사용시 CLI 버전을 사용할 수 없습니다

[ctx: jobs]
en: Oops
target: 웁스

[ctx: jobs]
en: Quit
target: 끝내기

[ctx: jobs]
en: Run all pending jobs
target: 모든 대기 중인 작업 실행

[ctx: jobs]
en: Run jobs
target: 작업 실행

[ctx: jobs]
en: Something very wrong happened when building joblist.
target: 작업 목록을 만드는 중 매우 잘못된 일이 발생했습니다.

[ctx: jobs]
en: There are no jobs stored
target: 저장된 작업이 없습니다

[ctx: jobs]
en: use Qt version
target: Qt 버전 사용

[ctx: jobsDialog]
en: Delete All Jobs
target: 모든 작업 삭제

[ctx: jobsDialog]
en: Delete Sel. Job
target: 선택 작업 삭제

[ctx: jobsDialog]
en: Jobs
target: 작업

[ctx: jobsDialog]
en: Run All Jobs
target: 모든 작업 실행

[ctx: jobsDialog]
en: Run Selected Job
target: 선택 작업 실행

[ctx: jpeg]
en: Mjpeg Configuration
target: MJPEG 설정

[ctx: jpeg]
en: _ColorSpace:
target: 색공간:

[ctx: jpeg]
en: _Quantizer:
target: 양자화기:

[ctx: kerneldeint]
en: Bottom
target: 하단

[ctx: kerneldeint]
en: Extrapolate better (better not to use it)
target: 더 잘 추론하기 (사용하지 않는 게 좋음)

[ctx: kerneldeint]
en: Kernel Deint.
target: 커널 디인터레이서

[ctx: kerneldeint]
en: Port of Donald Graft Kernel Deinterlacer.
target: 도널드 그래프트가 만든 커널 디인터레이서입니다.

[ctx: kerneldeint]
en: Show interlaced areas (for test!)
target: 인터레이스 영역 보이기 (테스트용!)

[ctx: kerneldeint]
en: Smaller means more deinterlacing
target: 더 작으면 더 많은 디인터레이싱을 뜻합니다

[ctx: kerneldeint]
en: T_woway
target: 두방향 twoway

[ctx: kerneldeint]
en: Top
target: 상단

[ctx: kerneldeint]
en: _Field order:
target: 필드 순서:

[ctx: kerneldeint]
en: _Map
target: 맵 map

[ctx: kerneldeint]
en: _Sharp
target: 날카롭게

[ctx: kerneldeint]
en: _Sharper engine:
target: 날카롭게 엔진:

[ctx: kerneldeint]
en: _Threshold:
target: 임계값:

[ctx: lame]
en: Bit_rate mode:
target: 비트레이트 모드:

[ctx: lame]
en: LAME Configuration
target: LAME 설정

[ctx: lame]
en: _Bitrate:
target: 비트레이트:

[ctx: lame]
en: _Disable reservoir:
target: 저장소 비활성화:

[ctx: lame]
en: _Quality:
target: 품질:

[ctx: largemedian]
en: Fast Convolution
target: 빠른 컨벌루션

[ctx: largemedian]
en: Large Median (5x5).
target: 대형 메디안 (5x5)

[ctx: largemedian]
en: Median filter on 5x5 matrix.
target: 5x5 매트릭스의 큰 메디안 필터입니다.

[ctx: largemedian]
en: P_rocess chroma
target: 크로마 처리

[ctx: largemedian]
en: Process luma plane
target: 루마 플레인 처리

[ctx: largemedian]
en: _Process luma
target: 루마 처리

[ctx: lavcodec]
en: _Bitrate:
target: 비트레이트:

[ctx: lavdecoder]
en: Decoder Options
target: 디코더 옵션

[ctx: lavdecoder]
en: Show motion _vectors
target: 모션 벡터 보여주기

[ctx: lavdecoder]
en: _Swap U and V
target: U와 V 교체하기

[ctx: lavdeint]
en: Cubic interpolate
target: 큐빅 보간 Cubic interpolate

[ctx: lavdeint]
en: FFmpeg deint
target: FFmpeg 디인터레이서

[ctx: lavdeint]
en: Lavcodec deinterlacer family.
target: Lavcodec의 디인터레이싱 필터들입니다.

[ctx: lavdeint]
en: Libavdec Deinterlacers
target: Libavdec 디인터레이서

[ctx: lavdeint]
en: Linear blend
target: 선형 혼합 Linear blend

[ctx: lavdeint]
en: Linear interpolate
target: 선형 보간 Linear interpolate

[ctx: lavdeint]
en: Median interpolate
target: 메디안 보간 Median interpolate

[ctx: lavdeint]
en: None
target: 없음

[ctx: lavdeint]
en: _Autolevel
target: 자동 레벨

[ctx: lavdeint]
en: _Deinterlacing:
target: 디인터레이싱:

[ctx: lavdeint]
en: libavcodec deinterlacer
target: libavcodec 디인터레이서

[ctx: licenseDialog]
en: License
target: 라이선스

[ctx: licenseDialog]
en: OK
target: 확인

[ctx: logo]
en: Add logo
target: 로고 추가

[ctx: logo]
en: Put a logo on top of video, with alpha blending.
target: 비디오 위에 로고를 알파블렌딩으로 추가합니다.

[ctx: logo]
en: Select Logo Image
target: 로고 이미지 선택

[ctx: logoDialog]
en: Alpha
target: 알파

[ctx: logoDialog]
en: Image
target: 이미ㅈ

[ctx: logoDialog]
en: Logo
target: 로고

[ctx: logoDialog]
en: Select
target: 선택

[ctx: logoDialog]
en: You can click in the image to approximately position the logo
target: 로고를 대략 배치하기 위해 이미지에서 클릭할 수 있습니다

[ctx: lumaonly]
en: GreyScale
target: 그레이스케일

[ctx: lumaonly]
en: Remove color, only key grey image.
target: 회색 이미지를 제외한 색상을 제거합니다.

[ctx: mainFilterDialog]
en: &Close
target: 닫기(&C)

[ctx: mainFilterDialog]
en: &Preview
target: 미리보기(&P)

[ctx: mainFilterDialog]
en: <big><b>Active Filters</b></big>
target: <big><b>사용 중인 필터</b></big>

[ctx: mainFilterDialog]
en: <big><b>Available Filters</b></big>
target: <big><b>이용 가능한 필터</b></big>

[ctx: mainFilterDialog]
en: Colors
target: 색상

[ctx: mainFilterDialog]
en: Interlacing
target: 인터레이싱

[ctx: mainFilterDialog]
en: Miscellaneous
target: 기타

[ctx: mainFilterDialog]
en: Noise
target: 노이즈

[ctx: mainFilterDialog]
en: OpenGl
target: OpenGL

[ctx: mainFilterDialog]
en: Sharpness
target: 날카롭게

[ctx: mainFilterDialog]
en: Subtitles
target: 자막

[ctx: mainFilterDialog]
en: Transform
target: 변환

[ctx: mainFilterDialog]
en: Video Filter Manager
target: 비디오 필터 관리자

[ctx: matroskademuxer]
en: Matroska Images
target: Matroska 이미지

[ctx: matroskademuxer]
en: Matroska clusters
target: Matroska 클러스터

[ctx: mcdeint]
en: Bottom :
target: 하단:

[ctx: mcdeint]
en: Extra slow (same as 3+multiple reference frames)
target: 매우 느린 (3+다중 참조 프레임과 동일)

[ctx: mcdeint]
en: Fast
target: 빠른

[ctx: mcdeint]
en: MCDeint
target: MC 디인터레이서

[ctx: mcdeint]
en: Medium
target: 중간

[ctx: mcdeint]
en: Motion compensation deinterlacer. Ported from MPlayer.
target: MPlayer에서 가져온 모션 보상 디인터레이서입니다.

[ctx: mcdeint]
en: Slow iterative motion search
target: 느린 반복 모션 검색

[ctx: mcdeint]
en: _Mode:
target: 모드:

[ctx: mcdeint]
en: _Qp:
target: Qp:

[ctx: mean]
en: 3x3 convolution filter :mean.
target: 3x3 컨벌루션 필터인 평균 mean 필터입니다.

[ctx: mean]
en: Mean convolution.
target: 평균 컨벌루션

[ctx: median]
en: 3x3 convolution filter :median.
target: 3x3 컨벌루션 필터인 메디안 median 필터입니다.

[ctx: median]
en: Median convolution.
target: 메디안 컨벌루션

[ctx: mergeFields]
en: Merge Fields
target: 필드 합치기

[ctx: mergeFields]
en: Merge two pictures as if they were two fields.
target: 두 화면을 두 필드인 것처럼 합칩니다.

[ctx: mkvmuxer]
en: Display width
target: 출력 너비

[ctx: mkvmuxer]
en: Force display width
target: 출력 너비 강제

[ctx: mkvmuxer]
en: MKV Muxer
target: MKV 먹서

[ctx: mkvmuxer]
en: Saving Mkv
target: Mkv 저장 중

[ctx: mp3d]
en: MPlayer Denoise 3D HQ
target: MPlayer 디노이즈 3D HQ

[ctx: mp3d]
en: Mplayer Denoise 3D HQ
target: Mplayer 디노이즈 3D HQ

[ctx: mp3d]
en: Reduce noise, smooth image, increase compressibility. HQ Version.
target: 노이즈는 줄이고 이미지는 부드럽게, 압축률은 높입니다. HQ 버전.

[ctx: mp3d]
en: S_patial chroma strength:
target: 공간 크로마 강도:

[ctx: mp3d]
en: T_emporal chroma strength:
target: 시간 크로마 강도

[ctx: mp3d]
en: _Spatial luma strength:
target: 공간 루마 강도:

[ctx: mp3d]
en: _Temporal luma strength:
target: 시간 루마 강도

[ctx: mp3dlow]
en: MPlayer Denoise 3D
target: Mplayer 디노이즈 3D

[ctx: mp3dlow]
en: Mplayer Denoise 3D
target: Mplayer 디노이즈 3D

[ctx: mp3dlow]
en: Reduce noise, smooth image, increase compressibility.
target: 노이즈는 줄이고 이미지는 부드럽게, 압축률은 높입니다.

[ctx: mp3dlow]
en: S_patial chroma strength:
target: 공간 크로마 강도:

[ctx: mp3dlow]
en: _Spatial luma strength:
target: 공간 루마 강도:

[ctx: mp3dlow]
en: _Temporal strength:
target: 시간 강도:

[ctx: mp4demuxer]
en: Problem reading SVQ3 headers
target: SVQ3 헤더를 읽는 중 문제 발생

[ctx: mp4muxer]
en: MP4 Muxer
target: MP4 먹서

[ctx: mp4muxer]
en: Muxing Format
target: 먹싱 형식

[ctx: mp4muxer]
en: Only AAC, AC3, E-AC3 and mpegaudio supported for audio
target: 오디오용으로 AAC, AC3, E-AC3와 MPEG 오디오만 지원합니다

[ctx: mp4muxer]
en: Only MP4Video, H264, and H265 supported for video
target: 비디오용으로 MP4 비디오, H264와 H265만 지원합니다

[ctx: mp4muxer]
en: Saving PSP
target: PSP 저장 중

[ctx: mp4muxer]
en: Saving mp4
target: MP4 저장 중

[ctx: mp4muxer]
en: Unsupported
target: 미지원

[ctx: mp4muxer]
en: Use alternate MP3 tag
target: 대체 MP3 태그 사용

[ctx: mp4v2muxer]
en: Add ipod metadata
target: 아이팟 메타데이터 추가

[ctx: mp4v2muxer]
en: Audio
target: 오디오

[ctx: mp4v2muxer]
en: Audio format not supported, only AAC/MP3/AC3
target: AAC/MP3/AC3 오디오 형식만 지원됩니다

[ctx: mp4v2muxer]
en: Cannot get AAC Extra data
target: AAC 추가 데이터를 가져올 수 없습니다

[ctx: mp4v2muxer]
en: Cannot rename file (optimize)
target: 파일 이름을 바꿀 수 없습니다 (최적화)

[ctx: mp4v2muxer]
en: Invalid bitrate for AC3
target: AC3 용으로는 무효한 비트레이트입니다

[ctx: mp4v2muxer]
en: Invalid frequency for AC3. Only 32, 44.1 & 48 kHz
target: AC3는 32, 44.1과 48 kHz만 사용할 수 있습니다

[ctx: mp4v2muxer]
en: Invalid number of channels for AC3
target: AC3용으로는 무효한 채널 수입니다

[ctx: mp4v2muxer]
en: MP4V2 Settings
target: MP4V2 설정

[ctx: mp4v2muxer]
en: Optimize for streaming (SLOW)
target: 스트리밍에 최적화 (느림)

[ctx: mp4v2muxer]
en: Saving
target: 저장 중

[ctx: mp4v2muxer]
en: Video
target: 비디오

[ctx: mp4v2muxer]
en: Video does not have enough timing information. Are you copying from AVI?
target: 비디오에 충분한 타이밍 정보가 없습니다. AVI에서 복사 중인가요?

[ctx: mpdelogoDialog]
en: Border Width
target: 경계 너비

[ctx: mpdelogoDialog]
en: Height
target: 높이

[ctx: mpdelogoDialog]
en: Mplayer Delogo
target: MPlayer 로고 제거

[ctx: mpdelogoDialog]
en: Preview
target: 미리보기

[ctx: mpdelogoDialog]
en: Preview. Click in the image above to coarsly set the box coordinates
target: 미리보기. 네모 좌표를 대충 정하기 위해 위 이미지에서 클릭하세요

[ctx: mpdelogoDialog]
en: Width
target: 너비

[ctx: mpdelogoDialog]
en: You can resize the red rectangle using the grips
target: 그립을 이용해 빨간 직사각형의 크기를 조절할 수 있습니다

[ctx: msharpen]
en: Msharpen
target: MSharpen

[ctx: msharpen]
en: Sharpen edges without amplifying noise. By Donald Graft.
target: 노이즈 증폭 없이 경계를 날카롭게 합니다. 도널드 그래프트 제작.

[ctx: msharpenDialog]
en: HighQuality
target: 고품질

[ctx: msharpenDialog]
en: Mask
target: 마스크

[ctx: msharpenDialog]
en: Strength
target: 강도

[ctx: msharpenDialog]
en: Threshold
target: 임계값

[ctx: navigate]
en: Cannot go to next keyframe
target: 다음 키프레임으로 이동할 수 없습니다

[ctx: navigate]
en: Cannot go to previous keyframe
target: 이전 키프레임으로 이동할 수 없습니다

[ctx: navigate]
en: Error
target: 오류

[ctx: navigate]
en: Seek
target: 탐색

[ctx: nvenc]
en: Bitrate (kbps):
target: 비트레이트 (kbps):

[ctx: nvenc]
en: BluRay
target: 블루레이

[ctx: nvenc]
en: High Quality
target: 높은 품질

[ctx: nvenc]
en: Low Latency
target: 낮은 레이턴시

[ctx: nvenc]
en: Low Latency (HQ)
target: 낮은 레이턴시 (HQ)

[ctx: nvenc]
en: Low Latency (LQ)
target: 낮은 레이턴시 (LQ)

[ctx: nvenc]
en: Low Quality
target: 낮은 품질

[ctx: nvenc]
en: Max Bitrate (kbps):
target: 최대 비트레이트 (kbps):

[ctx: nvenc]
en: Nvidia H264 Encoder configuration
target: 엔비디아 H264 인코더 설정

[ctx: nvenc]
en: Preset:
target: 프리셋:

[ctx: opendmldemuxer]
en: Malformed header
target: 잘못된 형식의 헤더

[ctx: opendmldemuxer]
en: Unpacking bitstream
target: 비트스트림 압축 해제 중

[ctx: partial]
en: Configure filter
target: 필터 설정

[ctx: partial]
en: Partial Filter
target: 부분적인 필터

[ctx: partial]
en: _End time:
target: 끝 시간:

[ctx: partial]
en: _Start time:
target: 시작 시간:

[ctx: printinfo]
en: Display some informations on Screen.
target: 화면에 몇몇 정보를 출력합니다.

[ctx: printinfo]
en: PrintInfo
target: 프린트  정보

[ctx: propsDialog]
en: Aspect Ratio:
target: 화면 비율:

[ctx: propsDialog]
en: Audio
target: 오디오

[ctx: propsDialog]
en: Bitrate:
target: 비트레이트:

[ctx: propsDialog]
en: Channels:
target: 채널:

[ctx: propsDialog]
en: Codec 4CC:
target: 코덱 4CC:

[ctx: propsDialog]
en: Codec:
target: 코덱:

[ctx: propsDialog]
en: Copy to Clipboard
target: 클립보드에 복사

[ctx: propsDialog]
en: Extra Video Properties
target: 추가 비디오 속성

[ctx: propsDialog]
en: Extra data :
target: 추가 데이터:

[ctx: propsDialog]
en: ExtraDataSize:
target: 추가데이터크기:

[ctx: propsDialog]
en: Frame Rate:
target: 프레임 속도:

[ctx: propsDialog]
en: Frequency:
target: 주파수:

[ctx: propsDialog]
en: Image Size:
target: 이미지 크기:

[ctx: propsDialog]
en: OK
target: 확인

[ctx: propsDialog]
en: Properties
target: 속성

[ctx: propsDialog]
en: TextLabel
target: 텍스트레이블

[ctx: propsDialog]
en: Total Duration:
target: 전체 시간:

[ctx: propsDialog]
en: Variable Bitrate:
target: 가변 비트레이트:

[ctx: propsDialog]
en: Video
target: 비디오

[ctx: psdemuxer]
en: Error
target: 오류

[ctx: psdemuxer]
en: Indexing
target: 인덱싱

[ctx: psdemuxer]
en: There are several files with sequential file names. Should they be all loaded ?
target: 연속적인 파일 이름을 가진 파일이 여럿 있습니다. 전부 불러올까요?

[ctx: psdemuxer]
en: This file's index has been created with an older version of avidemux.
    Please delete the idx2 file and reopen.
target: 이 파일의 인덱스는 이전 버전의 avidemux로 만들었습니다.
    idx2 파일을 삭제하고 파일을 다시 여세요.

[ctx: qaudiotracks]
en:  from video
target: 비디오에서

[ctx: qaudiotracks]
en: .... Add audio track
target: ... 오디오 트랙 추가

[ctx: qaudiotracks]
en: Cannot use that file as audio track
target: 그 파일을 오디오 트랙으로 사용할 수 없습니다

[ctx: qaudiotracks]
en: Error
target: 오류

[ctx: qaudiotracks]
en: File
target: 파일

[ctx: qaudiotracks]
en: Select audio file
target: 오디오 파일 선택

[ctx: qaudiotracks]
en: Some tracks are used multiple times
target: 몇몇 트랙이 중복 사용되었습니다

[ctx: qaudiotracks]
en: Track
target: 트랙

[ctx: qaudiotracks]
en: copy
target: 복사

[ctx: qencoding]
en: Abort
target: 취소

[ctx: qencoding]
en: Encoding...
target: 인코딩...

[ctx: qencoding]
en: First Pass
target: 첫 패스

[ctx: qencoding]
en: Pass 1
target: 패스 1

[ctx: qencoding]
en: Privileges Required
target: 권한이 필요합니다

[ctx: qencoding]
en: Resume
target: 재시작

[ctx: qencoding]
en: Root privileges are required to perform this operation.
target: 이 동작을 수행하려면 루트 권한이 필요합니다.

[ctx: qencoding]
en: The encoding is paused. Do you want to resume or abort?
target: 인코딩을 일시 중지했습니다. 재시작하거나 취소할까요?

[ctx: qfile]
en:  files (*.
target: 파일 (*.

[ctx: qfile]
en: All files (*.*)
target: 전체 파일 (*.*)

[ctx: qfile]
en: Overwrite file
target: 파일 덮어쓰기

[ctx: qgui2]
en:  (%d track(s))
target:  (%d 트랙)

[ctx: qgui2]
en: <b>New version available</b><br> Version %1<br>Released on %2.<br>You can download it here<br> <a href='%3'>%3</a><br><br><small> You can disable autoupdate in preferences.</small>
target: <b>새 버전이 나왔습니다!</b><br> 버전 %1<br>%2에 배포.<br>여기에서 다운로드할 수 있습니다<br> <a href='%3'>%3</a><br><br><small> 자동 업데이트는 환경 설정에서 끌 수 있습니다.</small>

[ctx: qgui2]
en: Backward one minute
target: 1분 전으로

[ctx: qgui2]
en: Forward one minute
target: 1분 앞으로

[ctx: qgui2]
en: Go to first frame
target: 첫 프레임으로 가기

[ctx: qgui2]
en: Go to last frame
target: 끝 프레임으로 가기

[ctx: qgui2]
en: Go to marker A
target: 표시 A로 가기

[ctx: qgui2]
en: Go to marker B
target: 표시 B로 가기

[ctx: qgui2]
en: Go to next frame
target: 다음 프레임으로 가기

[ctx: qgui2]
en: Go to next keyframe
target: 다음 키프레임으로 가기

[ctx: qgui2]
en: Go to previous frame
target: 이전 프레임으로 가기

[ctx: qgui2]
en: Go to previous keyframe
target: 이전 키프레임으로 가기

[ctx: qgui2]
en: Play/Stop
target: 재생/정지

[ctx: qgui2]
en: Recent Files
target: 최근 파일

[ctx: qgui2]
en: Recent Projects
target: 최근 프로젝트

[ctx: qgui2]
en: Set end marker
target: 끝 표시 설정

[ctx: qgui2]
en: Set start marker
target: 시작 표시 설정

[ctx: qgui2]
en: The application has encountered a fatal problem
    The current editing has been saved and will be reloaded at next start
target: 프로그램에서 치명적인 문제가 발생했습니다
    현재 편집 중인 것을 저장하고 다음 시작시에 다시 불러올 것입니다

[ctx: qgui2menu]
en:  Project
target: 프로젝트

[ctx: qgui2menu]
en:  Reference
target: 참고

[ctx: qgui2menu]
en:  Shell
target: 쉘

[ctx: qgui2menu]
en: &Debug Project...
target: 프로젝트 디버그(&D)...

[ctx: qgui2menu]
en: &Run Project...
target: 프로젝트 실행(&R)...

[ctx: qgui2menu]
en: Project Script
target: 프로젝트 스크립트

[ctx: qgui2menu]
en: Save &As Project...
target: 프로젝트로 저장(&A)...

[ctx: qgui2menu]
en: Scripting Reference
target: 스크립팅 참고

[ctx: qgui2menu]
en: Scripting Shell
target: 스크립팅 쉘

[ctx: qjobs]
en: Already done
target: 이미 완료

[ctx: qjobs]
en: Are you sure you want to delete %s job?
target: %s 작업을 정말 삭제할까요?

[ctx: qjobs]
en: Are you sure you want to delete ALL jobs?
target: 전체 작업을 정말 삭제할까요?

[ctx: qjobs]
en: Delete *all* job
target: *전체* 작업 삭제

[ctx: qjobs]
en: Delete job
target: 작업 삭제

[ctx: qjobs]
en: Deleted
target: 삭제했습니다

[ctx: qjobs]
en: End Time
target: 끝 시간

[ctx: qjobs]
en: Failed
target: 실패했습니다

[ctx: qjobs]
en: Job Name
target: 작업 이름

[ctx: qjobs]
en: Ready
target: 준비 완료

[ctx: qjobs]
en: Running
target: 실행 중

[ctx: qjobs]
en: Start Time
target: 시작 시간

[ctx: qjobs]
en: Status
target: 상태

[ctx: qjobs]
en: Succeeded
target: 성공했습니다

[ctx: qjobs]
en: Sure!
target: 확인!

[ctx: qjobs]
en: This script has already been successfully executed.
target: 이 스크립트는 이미 성공적으로 실행되었습니다.

[ctx: qlicense]
en: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head>  <title>Avidemux is free software; you can redistribute it and/or  modify it under the terms of the GNU General Public License  version 2 as published by the Free Software Foundation</title><style type="text/css"><!-- /* Style Definitions */ p.licenseStyle, li.licenseStyle, div.licenseStyle        {margin:0cm;        margin-bottom:.0001pt;        font-size:12.0pt;        font-family:"Times New Roman";} /* Page Definitions */ @page Section1        {size:612.0pt 792.0pt;        margin:72.0pt 90.0pt 72.0pt 90.0pt;}div.Section1        {page:Section1;}--></style></head><body lang="EN-GB" style='text-justify-trim:punctuation'>  <div class="Section1">    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'>Avidemux is    free software; you can redistribute it and/or modify it under    the terms of the GNU General Public License version 2 as    published by the Free Software Foundation.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <b><span style='font-size:10.0pt; font-family:Arial'>    </span></b></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>GNU GENERAL PUBLIC    LICENSE</span></b></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>Version 2, June    1991</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Copyright (C) 1989, 1991    Free Software Foundation, Inc.</span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><span lang="FR" style=    'font-size:10.0pt;font-family:Arial'>59 Temple Place, Suite    330, Boston, MA  02111-1307  USA</span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><span lang="FR" style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Everyone is permitted to    copy and distribute verbatim copies of this license document,    but changing it is not allowed.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>Preamble</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>The licenses for most    software are designed to take away your freedom to share and    change it.  By contrast, the GNU General Public License is    intended to guarantee your freedom to share and change free    software--to make sure the software is free for all its users.     This General Public License applies to most of the Free    Software Foundation's software and to any other program whose    authors commit to using it.  (Some other Free Software    Foundation software is covered by the GNU Library General    Public License instead.)  You can apply it to your programs,    too.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>When we speak of free    software, we are referring to freedom, not price.  Our General    Public Licenses are designed to make sure that you have the    freedom to distribute copies of free software (and charge for    this service if you wish), that you receive source code or can    get it if you want it, that you can change the software or use    pieces of it in new free programs; and that you know you can do    these things.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>To protect your rights, we    need to make restrictions that forbid anyone to deny you these    rights or to ask you to surrender the rights. These    restrictions translate to certain responsibilities for you if    you distribute copies of the software, or if you modify    it.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>For example, if you    distribute copies of such a program, whether gratis or for a    fee, you must give the recipients all the rights that you have.     You must make sure that they, too, receive or can get the    source code.  And you must show them these terms so they know    their rights.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>We protect your rights    with two steps: (1) copyright the software, and (2) offer you    this license which gives you legal permission to copy,    distribute and/or modify the software.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Also, for each author's    protection and ours, we want to make certain that everyone    understands that there is no warranty for this free software.     If the software is modified by someone else and passed on, we    want its recipients to know that what they have is not the    original, so that any problems introduced by others will not    reflect on the original authors' reputations.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Finally, any free program    is threatened constantly by software patents.  We wish to avoid    the danger that redistributors of a free program will    individually obtain patent licenses, in effect making the    program proprietary.  To prevent this, we have made it clear    that any patent must be licensed for everyone's free use or not    licensed at all.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>The precise terms and    conditions for copying, distribution and modification    follow.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>GNU GENERAL PUBLIC    LICENSE</span></b></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>TERMS AND CONDITIONS FOR    COPYING, DISTRIBUTION AND MODIFICATION</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>0. This License applies to    any program or other work which contains a notice placed by the    copyright holder saying it may be distributed under the terms    of this General Public License.  The "Program", below, refers    to any such program or work, and a "work based on the Program"    means either the Program or any derivative work under copyright    law: that is to say, a work containing the Program or a portion    of it, either verbatim or with modifications and/or translated    into another language.  (Hereinafter, translation is included    without limitation in the term "modification".)  Each licensee    is addressed as "you".</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Activities other than    copying, distribution and modification are not covered by this    License; they are outside its scope.  The act of running the    Program is not restricted, and the output from the Program is    covered only if its contents constitute a work based on the    Program (independent of having been made by running the    Program). Whether that is true depends on what the Program    does.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>1. You may copy and    distribute verbatim copies of the Program's source code as you    receive it, in any medium, provided that you conspicuously and    appropriately publish on each copy an appropriate copyright    notice and disclaimer of warranty; keep intact all the notices    that refer to this License and to the absence of any warranty;    and give any other recipients of the Program a copy of this    License along with the Program.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>You may charge a fee for    the physical act of transferring a copy, and you may at your    option offer warranty protection in exchange for a    fee.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>2. You may modify your    copy or copies of the Program or any portion of it, thus    forming a work based on the Program, and copy and distribute    such modifications or work under the terms of Section 1 above,    provided that you also meet all of these conditions:</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>a) You must cause the    modified files to carry prominent notices stating that you    changed the files and the date of any change.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>b) You must cause any work    that you distribute or publish, that in whole or in part    contains or is derived from the Program or any part thereof, to    be licensed as a whole at no charge to all third parties under    the terms of this License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>c) If the modified program    normally reads commands interactively when run, you must cause    it, when started running for such interactive use in the most    ordinary way, to print or display an announcement including an    appropriate copyright notice and a notice that there is no    warranty (or else, saying that you provide a warranty) and that    users may redistribute the program under these conditions, and    telling the user how to view a copy of this License.     (Exception: if the Program itself is interactive but does not    normally print such an announcement, your work based on the    Program is not required to print an announcement.)</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>These requirements apply    to the modified work as a whole.  If identifiable sections of    that work are not derived from the Program, and can be    reasonably considered independent and separate works in    themselves, then this License, and its terms, do not apply to    those sections when you distribute them as separate works.  But    when you distribute the same sections as part of a whole which    is a work based on the Program, the distribution of the whole    must be on the terms of this License, whose permissions for    other licensees extend to the entire whole, and thus to each    and every part regardless of who wrote it.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Thus, it is not the intent    of this section to claim rights or contest your rights to work    written entirely by you; rather, the intent is to exercise the    right to control the distribution of derivative or collective    works based on the Program.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>In addition, mere    aggregation of another work not based on the Program with the    Program (or with a work based on the Program) on a volume of a    storage or distribution medium does not bring the other work    under the scope of this License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>3. You may copy and    distribute the Program (or a work based on it, under Section 2)    in object code or executable form under the terms of Sections 1    and 2 above provided that you also do one of the    following:</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>a) Accompany it with the    complete corresponding machine-readable source code, which must    be distributed under the terms of Sections 1 and 2 above on a    medium customarily used for software interchange;    or,</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>b) Accompany it with a    written offer, valid for at least three years, to give any    third party, for a charge no more than your cost of physically    performing source distribution, a complete machine-readable    copy of the corresponding source code, to be distributed under    the terms of Sections 1 and 2 above on a medium customarily    used for software interchange; or,</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>c) Accompany it with the    information you received as to the offer to distribute    corresponding source code.  (This alternative is allowed only    for noncommercial distribution and only if you received the    program in object code or executable form with such an offer,    in accord with Subsection b above.)</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>The source code for a work    means the preferred form of the work for making modifications    to it.  For an executable work, complete source code means all    the source code for all modules it contains, plus any    associated interface definition files, plus the scripts used to    control compilation and installation of the executable.     However, as a special exception, the source code distributed    need not include anything that is normally distributed (in    either source or binary form) with the major components    (compiler, kernel, and so on) of the operating system on which    the executable runs, unless that component itself accompanies    the executable.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>If distribution of    executable or object code is made by offering access to copy    from a designated place, then offering equivalent access to    copy the source code from the same place counts as distribution    of the source code, even though third parties are not compelled    to copy the source along with the object code.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>4. You may not copy,    modify, sublicense, or distribute the Program except as    expressly provided under this License.  Any attempt otherwise    to copy, modify, sublicense or distribute the Program is void,    and will automatically terminate your rights under this    License. However, parties who have received copies, or rights,    from you under this License will not have their licenses    terminated so long as such parties remain in full    compliance.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>5. You are not required to    accept this License, since you have not signed it.  However,    nothing else grants you permission to modify or distribute the    Program or its derivative works.  These actions are prohibited    by law if you do not accept this License.  Therefore, by    modifying or distributing the Program (or any work based on the    Program), you indicate your acceptance of this License to do    so, and all its terms and conditions for copying, distributing    or modifying the Program or works based on it.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>6. Each time you    redistribute the Program (or any work based on the Program),    the recipient automatically receives a license from the    original licensor to copy, distribute or modify the Program    subject to these terms and conditions.  You may not impose any    further restrictions on the recipients' exercise of the rights    granted herein. You are not responsible for enforcing    compliance by third parties to this License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>7. If, as a consequence of    a court judgment or allegation of patent infringement or for    any other reason (not limited to patent issues), conditions are    imposed on you (whether by court order, agreement or otherwise)    that contradict the conditions of this License, they do not    excuse you from the conditions of this License.  If you cannot    distribute so as to satisfy simultaneously your obligations    under this License and any other pertinent obligations, then as    a consequence you may not distribute the Program at all.  For    example, if a patent license would not permit royalty-free    redistribution of the Program by all those who receive copies    directly or indirectly through you, then the only way you could    satisfy both it and this License would be to refrain entirely    from distribution of the Program.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>If any portion of this    section is held invalid or unenforceable under any particular    circumstance, the balance of the section is intended to apply    and the section as a whole is intended to apply in other    circumstances.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>It is not the purpose of    this section to induce you to infringe any patents or other    property right claims or to contest validity of any such    claims; this section has the sole purpose of protecting the    integrity of the free software distribution system, which is    implemented by public license practices.  Many people have made    generous contributions to the wide range of software    distributed through that system in reliance on consistent    application of that system; it is up to the author/donor to    decide if he or she is willing to distribute software through    any other system and a licensee cannot impose that    choice.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>This section is intended    to make thoroughly clear what is believed to be a consequence    of the rest of this License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>8. If the distribution    and/or use of the Program is restricted in certain countries    either by patents or by copyrighted interfaces, the original    copyright holder who places the Program under this License may    add an explicit geographical distribution limitation excluding    those countries, so that distribution is permitted only in or    among countries not thus excluded.  In such case, this License    incorporates the limitation as if written in the body of this    License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>9. The Free Software    Foundation may publish revised and/or new versions of the    General Public License from time to time.  Such new versions    will be similar in spirit to the present version, but may    differ in detail to address new problems or    concerns.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Each version is given a    distinguishing version number.  If the Program specifies a    version number of this License which applies to it and "any    later version", you have the option of following the terms and    conditions either of that version or of any later version    published by the Free Software Foundation.  If the Program does    not specify a version number of this License, you may choose    any version ever published by the Free Software    Foundation.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>10. If you wish to    incorporate parts of the Program into other free programs whose    distribution conditions are different, write to the author to    ask for permission.  For software which is copyrighted by the    Free Software Foundation, write to the Free Software    Foundation; we sometimes make exceptions for this.  Our    decision will be guided by the two goals of preserving the free    status of all derivatives of our free software and of promoting    the sharing and reuse of software generally.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>NO WARRANTY</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>11. BECAUSE THE PROGRAM IS    LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM,    TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN    OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER    PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY    KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED    TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A    PARTICULAR PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND    PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE PROGRAM    PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY    SERVICING, REPAIR OR CORRECTION.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>12. IN NO EVENT UNLESS    REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY    COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR    REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU    FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR    CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO    USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR    DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR    THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY    OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN    ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>END OF TERMS AND    CONDITIONS</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>  </div></body></html>
target: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head>  <title>Avidemux는 무료 소프트웨어입니다; 자유 소프웨어 재단에 의해 공개된 GNU 일반 공중 사용 허가서 버전 2의 조항 내에서 재배포하거나 변경할 수 있습니다.</title><style type="text/css"><!-- /* Style Definitions */ p.licenseStyle, li.licenseStyle, div.licenseStyle        {margin:0cm;        margin-bottom:.0001pt;        font-size:12.0pt;        font-family:"Times New Roman";} /* Page Definitions */ @page Section1        {size:612.0pt 792.0pt;        margin:72.0pt 90.0pt 72.0pt 90.0pt;}div.Section1        {page:Section1;}--></style></head><body lang="EN-GB" style='text-justify-trim:punctuation'>  <div class="Section1">    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'>Avidemux는 무료 소프트웨어입니다; 자유 소프웨어 재단에 의해 공개된 GNU 일반 공중 사용 허가서 버전 2의 조항 내에서 재배포하거나 변경할 수 있습니다.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <b><span style='font-size:10.0pt; font-family:Arial'>    </span></b></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>GNU GENERAL PUBLIC    LICENSE</span></b></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>Version 2, June    1991</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Copyright (C) 1989, 1991    Free Software Foundation, Inc.</span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><span lang="FR" style=    'font-size:10.0pt;font-family:Arial'>59 Temple Place, Suite    330, Boston, MA  02111-1307  USA</span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><span lang="FR" style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Everyone is permitted to    copy and distribute verbatim copies of this license document,    but changing it is not allowed.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>Preamble</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>The licenses for most    software are designed to take away your freedom to share and    change it.  By contrast, the GNU General Public License is    intended to guarantee your freedom to share and change free    software--to make sure the software is free for all its users.     This General Public License applies to most of the Free    Software Foundation's software and to any other program whose    authors commit to using it.  (Some other Free Software    Foundation software is covered by the GNU Library General    Public License instead.)  You can apply it to your programs,    too.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>When we speak of free    software, we are referring to freedom, not price.  Our General    Public Licenses are designed to make sure that you have the    freedom to distribute copies of free software (and charge for    this service if you wish), that you receive source code or can    get it if you want it, that you can change the software or use    pieces of it in new free programs; and that you know you can do    these things.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>To protect your rights, we    need to make restrictions that forbid anyone to deny you these    rights or to ask you to surrender the rights. These    restrictions translate to certain responsibilities for you if    you distribute copies of the software, or if you modify    it.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>For example, if you    distribute copies of such a program, whether gratis or for a    fee, you must give the recipients all the rights that you have.     You must make sure that they, too, receive or can get the    source code.  And you must show them these terms so they know    their rights.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>We protect your rights    with two steps: (1) copyright the software, and (2) offer you    this license which gives you legal permission to copy,    distribute and/or modify the software.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Also, for each author's    protection and ours, we want to make certain that everyone    understands that there is no warranty for this free software.     If the software is modified by someone else and passed on, we    want its recipients to know that what they have is not the    original, so that any problems introduced by others will not    reflect on the original authors' reputations.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Finally, any free program    is threatened constantly by software patents.  We wish to avoid    the danger that redistributors of a free program will    individually obtain patent licenses, in effect making the    program proprietary.  To prevent this, we have made it clear    that any patent must be licensed for everyone's free use or not    licensed at all.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>The precise terms and    conditions for copying, distribution and modification    follow.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>GNU GENERAL PUBLIC    LICENSE</span></b></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>TERMS AND CONDITIONS FOR    COPYING, DISTRIBUTION AND MODIFICATION</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>0. This License applies to    any program or other work which contains a notice placed by the    copyright holder saying it may be distributed under the terms    of this General Public License.  The "Program", below, refers    to any such program or work, and a "work based on the Program"    means either the Program or any derivative work under copyright    law: that is to say, a work containing the Program or a portion    of it, either verbatim or with modifications and/or translated    into another language.  (Hereinafter, translation is included    without limitation in the term "modification".)  Each licensee    is addressed as "you".</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Activities other than    copying, distribution and modification are not covered by this    License; they are outside its scope.  The act of running the    Program is not restricted, and the output from the Program is    covered only if its contents constitute a work based on the    Program (independent of having been made by running the    Program). Whether that is true depends on what the Program    does.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>1. You may copy and    distribute verbatim copies of the Program's source code as you    receive it, in any medium, provided that you conspicuously and    appropriately publish on each copy an appropriate copyright    notice and disclaimer of warranty; keep intact all the notices    that refer to this License and to the absence of any warranty;    and give any other recipients of the Program a copy of this    License along with the Program.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>You may charge a fee for    the physical act of transferring a copy, and you may at your    option offer warranty protection in exchange for a    fee.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>2. You may modify your    copy or copies of the Program or any portion of it, thus    forming a work based on the Program, and copy and distribute    such modifications or work under the terms of Section 1 above,    provided that you also meet all of these conditions:</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>a) You must cause the    modified files to carry prominent notices stating that you    changed the files and the date of any change.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>b) You must cause any work    that you distribute or publish, that in whole or in part    contains or is derived from the Program or any part thereof, to    be licensed as a whole at no charge to all third parties under    the terms of this License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>c) If the modified program    normally reads commands interactively when run, you must cause    it, when started running for such interactive use in the most    ordinary way, to print or display an announcement including an    appropriate copyright notice and a notice that there is no    warranty (or else, saying that you provide a warranty) and that    users may redistribute the program under these conditions, and    telling the user how to view a copy of this License.     (Exception: if the Program itself is interactive but does not    normally print such an announcement, your work based on the    Program is not required to print an announcement.)</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>These requirements apply    to the modified work as a whole.  If identifiable sections of    that work are not derived from the Program, and can be    reasonably considered independent and separate works in    themselves, then this License, and its terms, do not apply to    those sections when you distribute them as separate works.  But    when you distribute the same sections as part of a whole which    is a work based on the Program, the distribution of the whole    must be on the terms of this License, whose permissions for    other licensees extend to the entire whole, and thus to each    and every part regardless of who wrote it.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Thus, it is not the intent    of this section to claim rights or contest your rights to work    written entirely by you; rather, the intent is to exercise the    right to control the distribution of derivative or collective    works based on the Program.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>In addition, mere    aggregation of another work not based on the Program with the    Program (or with a work based on the Program) on a volume of a    storage or distribution medium does not bring the other work    under the scope of this License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>3. You may copy and    distribute the Program (or a work based on it, under Section 2)    in object code or executable form under the terms of Sections 1    and 2 above provided that you also do one of the    following:</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>a) Accompany it with the    complete corresponding machine-readable source code, which must    be distributed under the terms of Sections 1 and 2 above on a    medium customarily used for software interchange;    or,</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>b) Accompany it with a    written offer, valid for at least three years, to give any    third party, for a charge no more than your cost of physically    performing source distribution, a complete machine-readable    copy of the corresponding source code, to be distributed under    the terms of Sections 1 and 2 above on a medium customarily    used for software interchange; or,</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>c) Accompany it with the    information you received as to the offer to distribute    corresponding source code.  (This alternative is allowed only    for noncommercial distribution and only if you received the    program in object code or executable form with such an offer,    in accord with Subsection b above.)</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>The source code for a work    means the preferred form of the work for making modifications    to it.  For an executable work, complete source code means all    the source code for all modules it contains, plus any    associated interface definition files, plus the scripts used to    control compilation and installation of the executable.     However, as a special exception, the source code distributed    need not include anything that is normally distributed (in    either source or binary form) with the major components    (compiler, kernel, and so on) of the operating system on which    the executable runs, unless that component itself accompanies    the executable.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>If distribution of    executable or object code is made by offering access to copy    from a designated place, then offering equivalent access to    copy the source code from the same place counts as distribution    of the source code, even though third parties are not compelled    to copy the source along with the object code.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>4. You may not copy,    modify, sublicense, or distribute the Program except as    expressly provided under this License.  Any attempt otherwise    to copy, modify, sublicense or distribute the Program is void,    and will automatically terminate your rights under this    License. However, parties who have received copies, or rights,    from you under this License will not have their licenses    terminated so long as such parties remain in full    compliance.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>5. You are not required to    accept this License, since you have not signed it.  However,    nothing else grants you permission to modify or distribute the    Program or its derivative works.  These actions are prohibited    by law if you do not accept this License.  Therefore, by    modifying or distributing the Program (or any work based on the    Program), you indicate your acceptance of this License to do    so, and all its terms and conditions for copying, distributing    or modifying the Program or works based on it.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>6. Each time you    redistribute the Program (or any work based on the Program),    the recipient automatically receives a license from the    original licensor to copy, distribute or modify the Program    subject to these terms and conditions.  You may not impose any    further restrictions on the recipients' exercise of the rights    granted herein. You are not responsible for enforcing    compliance by third parties to this License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>7. If, as a consequence of    a court judgment or allegation of patent infringement or for    any other reason (not limited to patent issues), conditions are    imposed on you (whether by court order, agreement or otherwise)    that contradict the conditions of this License, they do not    excuse you from the conditions of this License.  If you cannot    distribute so as to satisfy simultaneously your obligations    under this License and any other pertinent obligations, then as    a consequence you may not distribute the Program at all.  For    example, if a patent license would not permit royalty-free    redistribution of the Program by all those who receive copies    directly or indirectly through you, then the only way you could    satisfy both it and this License would be to refrain entirely    from distribution of the Program.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>If any portion of this    section is held invalid or unenforceable under any particular    circumstance, the balance of the section is intended to apply    and the section as a whole is intended to apply in other    circumstances.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>It is not the purpose of    this section to induce you to infringe any patents or other    property right claims or to contest validity of any such    claims; this section has the sole purpose of protecting the    integrity of the free software distribution system, which is    implemented by public license practices.  Many people have made    generous contributions to the wide range of software    distributed through that system in reliance on consistent    application of that system; it is up to the author/donor to    decide if he or she is willing to distribute software through    any other system and a licensee cannot impose that    choice.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>This section is intended    to make thoroughly clear what is believed to be a consequence    of the rest of this License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>8. If the distribution    and/or use of the Program is restricted in certain countries    either by patents or by copyrighted interfaces, the original    copyright holder who places the Program under this License may    add an explicit geographical distribution limitation excluding    those countries, so that distribution is permitted only in or    among countries not thus excluded.  In such case, this License    incorporates the limitation as if written in the body of this    License.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>9. The Free Software    Foundation may publish revised and/or new versions of the    General Public License from time to time.  Such new versions    will be similar in spirit to the present version, but may    differ in detail to address new problems or    concerns.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>Each version is given a    distinguishing version number.  If the Program specifies a    version number of this License which applies to it and "any    later version", you have the option of following the terms and    conditions either of that version or of any later version    published by the Free Software Foundation.  If the Program does    not specify a version number of this License, you may choose    any version ever published by the Free Software    Foundation.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>10. If you wish to    incorporate parts of the Program into other free programs whose    distribution conditions are different, write to the author to    ask for permission.  For software which is copyrighted by the    Free Software Foundation, write to the Free Software    Foundation; we sometimes make exceptions for this.  Our    decision will be guided by the two goals of preserving the free    status of all derivatives of our free software and of promoting    the sharing and reuse of software generally.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>NO WARRANTY</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>11. BECAUSE THE PROGRAM IS    LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM,    TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN    OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER    PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY    KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED    TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A    PARTICULAR PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND    PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE PROGRAM    PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY    SERVICING, REPAIR OR CORRECTION.</span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'> </span></p>    <p class="licenseStyle" style=    'text-align:justify;text-autospace:none'><span style=    'font-size:10.0pt;font-family:Arial'>12. IN NO EVENT UNLESS    REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY    COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR    REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU    FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR    CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO    USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR    DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR    THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY    OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN    ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.</span></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>    <p class="licenseStyle" align="center" style=    'text-align:center;text-autospace:none'><b><span style=    'font-size:10.0pt;font-family:Arial'>END OF TERMS AND    CONDITIONS</span></b></p>    <p class="licenseStyle" style='text-autospace:none'>    <span style='font-size:10.0pt; font-family:Arial'> </span></p>  </div></body></html>

[ctx: qmainfilter]
en: Add
target: 추가

[ctx: qmainfilter]
en: Configure
target: 설정

[ctx: qmainfilter]
en: Load video filters..
target: 비디오 필터 불러오기..

[ctx: qmainfilter]
en: Make partial
target: 부분적으로 만들기

[ctx: qmainfilter]
en: Move down
target: 아래로 이동

[ctx: qmainfilter]
en: Move up
target: 위로 이동

[ctx: qmainfilter]
en: Partial
target: 일부분

[ctx: qmainfilter]
en: Remove
target: 제거

[ctx: qmainfilter]
en: Save video filters..
target: 비디오 필터 저장..

[ctx: qmainfilter]
en: This filter cannot be made partial
target: 이 필터는 부분적으로 만들 수 없습니다

[ctx: qprocessing]
en: Cancel it ?
target: 취소할까요?

[ctx: qprocessing]
en: The processing is paused.
target: 처리를 일시 중지했습니다.

[ctx: qprocessing]
en: Unknown
target: 알 수 없음

[ctx: qprocessing]
en: _Resume
target: 다시 시작

[ctx: qprops]
en: Aspect Ratio:
target: 화면 비율:

[ctx: qprops]
en: Audio
target: 오디오

[ctx: qprops]
en: Bitrate:
target: 비트레이트:

[ctx: qprops]
en: Channels:
target: 채널:

[ctx: qprops]
en: Codec 4CC:
target: 코덱 4CC:

[ctx: qprops]
en: Codec:
target: 코덱:

[ctx: qprops]
en: Extra Video Properties
target: 추가 비디오 속성

[ctx: qprops]
en: Extra data:
target: 추가 날짜:

[ctx: qprops]
en: ExtraDataSize:
target: 추가날짜크기:

[ctx: qprops]
en: Frame Rate:
target: 프레임 속도:

[ctx: qprops]
en: Frequency:
target: 주파수:

[ctx: qprops]
en: Image Size:
target: 이미지 크기:

[ctx: qprops]
en: Mono
target: 모노

[ctx: qprops]
en: No
target: 아니오

[ctx: qprops]
en: No Audio
target: 오디오 없음

[ctx: qprops]
en: Total Duration:
target: 전체 재생시간:

[ctx: qprops]
en: Video
target: 비디오

[ctx: qprops]
en: Yes
target: 예

[ctx: qshell]
en: Enter your commands then press the evaluate button or CTRL+ENTER.
target: 명령어를 입력하고 "평가" 버튼이나 Ctrl+Enter를 누르세요.

[ctx: qshell]
en: You can use CTRL+PageUP and CTRL+Page Down to recall previous commands
    Ready.
target: 이전 명령어를 호출하려면 Ctrl+Page Up과 Ctrl+Page Down 키를 사용할 수 있습니다.

[ctx: qtalert]
en: Alert
target: 경고

[ctx: qtalert]
en: Confirmation
target: 확인

[ctx: qtalert]
en: Info
target: 정보

[ctx: qtalert]
en: Question
target: 질문

[ctx: qtalert]
en: Question?
target: 질문?

[ctx: qtray]
en: Open Avidemux
target: Avidemux 열기

[ctx: qvobsub]
en: Select Idx File
target: Idx 파일 선택

[ctx: removeplane]
en: Keep U Plane
target: U 플레인 유지

[ctx: removeplane]
en: Keep V Plane
target: V 플레인 유지

[ctx: removeplane]
en: Keep Y Plane
target: Y 플레인 유지

[ctx: removeplane]
en: Process chromaU plane
target: 크로마U 플레인 처리

[ctx: removeplane]
en: Process chromaV plane
target: 크로마V 플레인 처리

[ctx: removeplane]
en: Process luma plane
target: 루마 플레인 처리

[ctx: removeplane]
en: Remove  Plane
target: 플레인 제거

[ctx: removeplane]
en: Remove Y,U or V plane (used mainly to debug other filters).
target: Y, U나 V 플레인을 제거합니다 (다른 필터를 디버그하는 용도로 쓰임).

[ctx: removeplane]
en: Remove plane
target: 플레인 제거

[ctx: resampleFps]
en: 50 (Pal)
target: 50 (PAL)

[ctx: resampleFps]
en: 59.93  (NTSC)
target: 59.93 (NTSC)

[ctx: resampleFps]
en: Change and enforce FPS. Keep duration and sync.
target: FPS를 강제로 변경합니다. 재생시간과 싱크를 유지합니다.

[ctx: resampleFps]
en: Custom
target: 사용자 정의

[ctx: resampleFps]
en: Resample FPS
target: FPS 리샘플

[ctx: resampleFps]
en: Resample fps
target: FPS 리샘플

[ctx: resampleFps]
en: _Mode:
target: 모드:

[ctx: resampleFps]
en: _New frame rate:
target: 새 프레임 속도:

[ctx: resize]
en: Width and height cannot be odd
target: 너비와 높이는 홀수가 될 수 없습니다

[ctx: resize]
en: swScale Resizer.
target: SW 방식으로 크기를 조절합니다.

[ctx: resize]
en: swsResize
target: SW 스케일 크기조절

[ctx: resizeDialog]
en: Aspect Ratio
target: 화면 비율

[ctx: resizeDialog]
en: Destination:
target: 대상:

[ctx: resizeDialog]
en: Error X / Y:
target: 오류 X / Y:

[ctx: resizeDialog]
en: Height:
target: 높이:

[ctx: resizeDialog]
en: Lock Aspect Ratio
target: 화면 비율 잠금

[ctx: resizeDialog]
en: Percent
target: 퍼센트

[ctx: resizeDialog]
en: Resize
target: 크기조절

[ctx: resizeDialog]
en: Resize Dimensions
target: 해상도 크기조절

[ctx: resizeDialog]
en: Resize Method:
target: 크기조절 방법:

[ctx: resizeDialog]
en: Round to the Nearest Multiple of 16
target: 16 배수의 근사치로 반올림

[ctx: resizeDialog]
en: Source:
target: 원본:

[ctx: resizeDialog]
en: Width:
target: 너비:

[ctx: rotate]
en: 180 degrees
target: 180도

[ctx: rotate]
en: 270 degrees
target: 270도

[ctx: rotate]
en: 90 degrees
target: 90도

[ctx: rotate]
en: None
target: 없음

[ctx: rotate]
en: Rotate
target: 회전

[ctx: rotate]
en: Rotate the image by 90/180/270 degrees.
target: 이미지를 90/180/270도로 회전합니다.

[ctx: rotate]
en: _Angle:
target: 각도:

[ctx: seekablePreviewDialog]
en: Back one minute
target: 1분 뒤로

[ctx: seekablePreviewDialog]
en: Forward one minute
target: 1분 앞으로

[ctx: seekablePreviewDialog]
en: Next image
target: 다음 이미지

[ctx: seekablePreviewDialog]
en: Play
target: 재생

[ctx: seekablePreviewDialog]
en: Preview
target: 미리보기

[ctx: separateFields]
en: Separate Fields
target: 필드 분리

[ctx: separateFields]
en: Split each image into 2 fields.
target: 각 이미지를 두개의 필드로 나눕니다.

[ctx: shaderLoader]
en: Reload shader
target: 쉐이더 다시 불러오기

[ctx: sharpen]
en: 3x3 convolution filter :sharpen.
target: 날카롭게 효과를 주는 3x3 컨벌루션 필터입니다.

[ctx: sharpen]
en: Sharpen convolution.
target: 샤픈 컨벌루션

[ctx: stackfield]
en: Put even lines on top, odd lines at bottom.
target: 짝수 줄은 맨 위에, 홀수 줄은 맨 아래에 놓습니다.

[ctx: stackfield]
en: Stack Fields
target: 필드 중첩

[ctx: swapuv]
en: Swap UV
target: UV 교체

[ctx: swapuv]
en: Swap the U and V planes.
target: U와 V 플레인을 서로 바꿉니다.

[ctx: telecide]
en: 3:2 pulldown
target: 3:2 풀다운

[ctx: telecide]
en: Always
target: 항상

[ctx: telecide]
en: Bl_end
target: 혼합하기 Blend

[ctx: telecide]
en: Bottom
target: 하단

[ctx: telecide]
en: Debu_g
target: 디버그

[ctx: telecide]
en: Decomb Telecide
target: Decomb 텔레사이드

[ctx: telecide]
en: Decomb telecide
target: Decomb Telecide

[ctx: telecide]
en: Donald Graft Telecide. Replace ivtc pattern by progressive frames. Video stays at 30 fps.
target: 도널드 그래프트의 텔레사이드 필터. IVTC 패턴을 프로그레시브 프레임으로 바꿉니다. 비디오는 30fps으로 나옵니다.

[ctx: telecide]
en: If still combed
target: 여전히 결합되어 있으면 If still combed

[ctx: telecide]
en: NTSC converted from PAL
target: PAL에서 변환된 NTSC

[ctx: telecide]
en: Never
target: 전혀 없음

[ctx: telecide]
en: No strategy
target: 계획 없음

[ctx: telecide]
en: None
target: 없음

[ctx: telecide]
en: None but compute
target: 없지만 계산하기

[ctx: telecide]
en: Postp_rocessing threshold:
target: 후처리 임계값

[ctx: telecide]
en: Postproc and show zones (debug)
target: 후처리 후 구역 보이기 (디버그)

[ctx: telecide]
en: Postproc on best match
target: 최고 일치시 후처리

[ctx: telecide]
en: Process image (not fields)
target: 이미지 처리 (필드 아님)

[ctx: telecide]
en: Process image (not fields), debug
target: 이미지 처리 (필드 아님), 디버그

[ctx: telecide]
en: Sho_w info
target: 정보 보이기

[ctx: telecide]
en: Top
target: 상단

[ctx: telecide]
en: _Backward threshold:
target: 뒤쪽 임계값

[ctx: telecide]
en: _Direct threshold:
target: 직접 임계값:

[ctx: telecide]
en: _Field order:
target: 필드 순서:

[ctx: telecide]
en: _Noise threshold:
target: 잡음 입계값:

[ctx: telecide]
en: _Postprocessing:
target: 후처리:

[ctx: telecide]
en: _Strategy:
target: 계획:

[ctx: telecide]
en: _Try backward:
target: 뒤로 시도:

[ctx: telecide]
en: _Use chroma to decide
target: 결정을 위해 크로마 사용

[ctx: tsdemuxer]
en: Error
target: 오류

[ctx: tsdemuxer]
en: Indexing
target: 인덱싱

[ctx: tsdemuxer]
en: There are several files with sequential file names. Should they be all loaded ?
target: 연속적인 파일 이름을 가진 파일이 여럿 있습니다. 전부 불러올까요?

[ctx: tsdemuxer]
en: This file's index has been created with an older version of avidemux.
    Please delete the idx2 file and reopen.
target: 이 파일의 인덱스는 이전 버전의 avidemux로 만들었습니다.
    idx2 파일을 삭제하고 파일을 다시 여세요.

[ctx: twolame]
en: TwoLame Configuration
target: TwoLame 설정

[ctx: twolame]
en: _Bitrate:
target: 비트레이트:

[ctx: uisupport]
en: Default Raster
target: 기본 래스터

[ctx: unstackfield]
en: Unstack Fields
target: 필드 중첩 해제

[ctx: unstackfield]
en: Weave top and bottom halves.
target: 2개의 필드로 나뉘어 저장된 영상의 위쪽과 아래쪽 반을 하나로 합칩니다.

[ctx: vaapiResize]
en: Height :
target: 높이:

[ctx: vaapiResize]
en: Width :
target: 너비:

[ctx: vaapiResize]
en: vaapi: Resize
target: vaapi: 크기조절

[ctx: vaapiResize]
en: vaapi: Resize image using vaapi.
target: vaapi를 이용하여 이미지의 크기를 조절합니다.

[ctx: vdpaudeint]
en: Double framerate
target: 더블 프레임레이트

[ctx: vdpaudeint]
en: Height :
target: 높이:

[ctx: vdpaudeint]
en: Keep Bottom Field
target: 하단 필드 유지

[ctx: vdpaudeint]
en: Keep Top Field
target: 상단 필드 유지

[ctx: vdpaudeint]
en: VDPAU deinterlacer (+resize).
target: VDPAU 디인터레이서 (+크기조절).

[ctx: vdpaudeint]
en: Width :
target: 너비:

[ctx: vdpaudeint]
en: _Deint Mode:
target: Deint 모드:

[ctx: vdpaudeint]
en: _Ivtc:
target: Ivtc:

[ctx: vdpaudeint]
en: _Resize:
target: 크기조절:

[ctx: vdpresize]
en: Height :
target: 높이:

[ctx: vdpresize]
en: Width :
target: 너비:

[ctx: vdpresize]
en: vdpau: Resize
target: vdpau: 크기조절

[ctx: vdpresize]
en: vdpau: Resize image using vdpau.
target: vdpau를 이용해 이미지의 크기를 조절합니다.

[ctx: vflip]
en: Vertical Flip
target: 수직 뒤집기

[ctx: vflip]
en: Vertically flip the image.
target: 이미지를 세로로 뒤집습니다.

[ctx: vobSubDialog]
en: Delay :
target: 지연:

[ctx: vobSubDialog]
en: Idx File :
target: Idx 파일:

[ctx: vobSubDialog]
en: Language :
target: 언어:

[ctx: vobSubDialog]
en: Select File
target: 파일 선택

[ctx: vobSubDialog]
en: Subtitle Font Size and Position
target: 자막 글꼴 크기와 위치

[ctx: vorbis]
en: Quality based
target: 품질 기반

[ctx: vorbis]
en: Vorbis Configuration
target: Vorbis 설정

[ctx: vorbis]
en: _Bitrate:
target: 비트레이트:

[ctx: vorbis]
en: _Mode:
target: 모드:

[ctx: vorbis]
en: _Quality:
target: 품질:

[ctx: vsWindow]
en: Open VapourSynth File 1
target: VapourSynth 파일 열기

[ctx: vsWindow]
en: VS File Files (*.vpy)
target: VS 파일 (*.vpy)

[ctx: webmmuxer]
en: Display width
target: 출력 너비

[ctx: webmmuxer]
en: Force display width
target: 출력 너비 강제

[ctx: webmmuxer]
en: Saving Webm
target: WebM 저장 중

[ctx: webmmuxer]
en: Unsupported Audio.
    Only VP8/VP9 video and Vorbis/Opus audio supported
target: 미지원 오디오.
    VP8/VP9 비디오와 Vorbis/Opus 오디오만 지원합니다

[ctx: webmmuxer]
en: Unsupported Video.
    Only VP8/VP9 video and Vorbis/Opus audio supported
target: 미지원 비디오.
    VP8/VP9 비디오와 Vorbis/Opus 오디오만 지원합니다

[ctx: webmmuxer]
en: Webm Muxer
target: WebM 먹서

[ctx: workingDialog]
en: Cancel
target: 취소

[ctx: workingDialog]
en: Elapsed:
target: 경과:

[ctx: workingDialog]
en: Processing
target: 처리 중

[ctx: workingDialog]
en: Time Remaining:
target: 남은 시간:

[ctx: x264]
en:  profile ?.
    If it is a system profile it will be recreated next time.
target: 프로파일을 삭제할까요?
    시스템 프로파일이면 다음번에 재생성될 것입니다.

[ctx: x264]
en: Average Bitrate:
target: 평균 비트레이트:

[ctx: x264]
en: Cannot delete custom profile
target: 사용자 정의 프로파일을 삭제할 수 없습니다

[ctx: x264]
en: Cannot load preset
target: 프리셋을 불러올 수 없습니다

[ctx: x264]
en: Cannot save preset
target: 프리셋을 저장할 수 없습니다

[ctx: x264]
en: Custom
target: 사용자 정의

[ctx: x264]
en: Delete
target: 삭제

[ctx: x264]
en: Delete preset
target: 프리셋 삭제

[ctx: x264]
en: Do you really want to delete the
target: 정말

[ctx: x264]
en: Error
target: 오류

[ctx: x264]
en: Macroblock-Tree optimisation requires Variance Adaptive Quantisation to be enabled.  Macroblock-Tree optimisation will automatically be disabled.
    
    Do you wish to continue?
target: 매크로블럭-트리 최적화는 변동 적응형 양자화(Variance AQ)를 활성화해야 합니다. 매크로블럭-트리 최적화는 자동으로 비활성화될 것입니다.
    
    계속할까요?

[ctx: x264]
en: Macroblock-Tree optimisation requires Variance Adaptive Quantisation to be enabled.  Variance Adaptive Quantisation will automatically be enabled.
    
    Do you wish to continue?
target: 매크로블럭-트리 최적화는 변동 적응형 양자화(Variance AQ)를 활성화해야 합니다. 변동 적응형 양자화는 자동으로 활성화될 것입니다.
    
    계속할까요?

[ctx: x264]
en: Not coded
target: 코딩되지 않았습니다

[ctx: x264]
en: Overwrite
target: 덮어쓰기

[ctx: x264]
en: Quality:
target: 품질:

[ctx: x264]
en: Quantiser:
target: 양자화기:

[ctx: x264]
en: Replace the following preset ?:
target: 다음 프리셋을 바꿀까요?

[ctx: x264]
en: Save Profile
target: 프로파일 저장

[ctx: x264]
en: Target Bitrate:
target: 대상 비트레이트:

[ctx: x264]
en: Target Video Size:
target: 대상 비디오 크기:

[ctx: x264]
en: my profile
target: 내 프로파일

[ctx: x264]
en: none
target: 없음

[ctx: x264]
en: this mode has not been implemented
target: 이 모드는 구현되지 않았습니다

[ctx: x264ConfigDialog]
en: 0 (High Quality)
target: 0 (높은 품질)

[ctx: x264ConfigDialog]
en: 1 (Fast)
target: 1 (빠른)

[ctx: x264ConfigDialog]
en: 11 (Best)
target: 11 (최고)

[ctx: x264ConfigDialog]
en: 4x4 Intra-predicted Blocks
target: 4x4 인트라-예측된 블럭

[ctx: x264ConfigDialog]
en: 4x4, 4x8 and 8x4 P-frame Intra-predicted Blocks
target: 4x4, 4x8과 8x4 P-프레임 인트라-예측된 블럭

[ctx: x264ConfigDialog]
en: 51 (Low Quality)
target: 51 (낮은 품질)

[ctx: x264ConfigDialog]
en: 8x8 DCT Spatial Transform
target: 8x8 DCT 공간 트랜스폼

[ctx: x264ConfigDialog]
en: 8x8 Intra-predicted Blocks
target: 8x8 인트라-예측된 블럭

[ctx: x264ConfigDialog]
en: 8x8, 8x16 and 16x8 B-frame Intra-predicted Blocks
target: 8x8, 8x16과 16x8 P-프레임 인트라-예측된 블럭

[ctx: x264ConfigDialog]
en: 8x8, 8x16 and 16x8 P-frame Intra-predicted Blocks
target: 8x8, 8x16과 16x8 P-프레임 인트라-예측된 블럭

[ctx: x264ConfigDialog]
en: Adaptive B-frame Decision:
target: 적응형 B 프레임 결정:

[ctx: x264ConfigDialog]
en: Adaptive Quantisation
target: 적응형 양자화 Adaptive Quantisation

[ctx: x264ConfigDialog]
en: Add
target: 추가

[ctx: x264ConfigDialog]
en: Advanced 1
target: 고급 1

[ctx: x264ConfigDialog]
en: Advanced 2
target: 고급 2

[ctx: x264ConfigDialog]
en: Advanced RC
target: 고급 RC

[ctx: x264ConfigDialog]
en: Advanced Rate Control
target: 고급 속도 제어 Rate Control

[ctx: x264ConfigDialog]
en: Always On
target: 항상 켬

[ctx: x264ConfigDialog]
en: Analysis
target: 분석

[ctx: x264ConfigDialog]
en: As Input
target: 입력 그대로

[ctx: x264ConfigDialog]
en: Auto
target: 자동

[ctx: x264ConfigDialog]
en: Auto Variance AQ
target: 자동 변동 적응형 양자화

[ctx: x264ConfigDialog]
en: Auto-detect
target: 자동 감지

[ctx: x264ConfigDialog]
en: Average Bitrate (Two Pass)
target: 평균 비트레이트 (투 패스)

[ctx: x264ConfigDialog]
en: Average Bitrate Tolerance:
target: 평균 비트레이트 허용 오차:

[ctx: x264ConfigDialog]
en: B-frame Bias:
target: B 프레임 편향:

[ctx: x264ConfigDialog]
en: B-frames
target: B 프레임

[ctx: x264ConfigDialog]
en: B-frames as References:
target: B 프레임을 참조로:

[ctx: x264ConfigDialog]
en: Basic
target: 기본

[ctx: x264ConfigDialog]
en: Blu-ray Mode
target: 블루레이 모드

[ctx: x264ConfigDialog]
en: BluRay compatibility
target: 블루레이 호환성

[ctx: x264ConfigDialog]
en: Bottom Field First
target: 하단 필드 먼저

[ctx: x264ConfigDialog]
en: Chroma Motion Estimation
target: 크로마 모션 예측

[ctx: x264ConfigDialog]
en: Chroma Sample Location:
target: 크로마 샘플 위치:

[ctx: x264ConfigDialog]
en: Chroma to Luma Quantiser Offset:
target: 크로마에서 루마까지 양자화기 오프셋:

[ctx: x264ConfigDialog]
en: Colour Matrix:
target: 컬러 매트릭스:

[ctx: x264ConfigDialog]
en: Colour Primaries:
target: 컬러 프라이머리:

[ctx: x264ConfigDialog]
en: Component
target: 컴포넌트

[ctx: x264ConfigDialog]
en: Configuration:
target: 설정:

[ctx: x264ConfigDialog]
en: Constant Bitrate (Single Pass)
target: 고정 비트레이트 (싱글 패스)

[ctx: x264ConfigDialog]
en: Constant Quantiser (Single Pass)
target: 고정 양자화기 (싱글 패스)

[ctx: x264ConfigDialog]
en: Constant Rate Factor (Single Pass)
target: 고정 속도 인수 (싱글 패스)

[ctx: x264ConfigDialog]
en: Constrained Intra Prediction
target: 강제적인 인트라 예측

[ctx: x264ConfigDialog]
en: Crop
target: 잘라내기

[ctx: x264ConfigDialog]
en: Custom Matrix
target: 사용자 정의 매트릭스

[ctx: x264ConfigDialog]
en: Custom Threaded Lookahead Buffer:
target: 쓰레드된 미리보기 버퍼 사용자 정의:

[ctx: x264ConfigDialog]
en: Custom:
target: 사용자 정의:

[ctx: x264ConfigDialog]
note: PAR
en: Custom:
target: 사용자 정의:

[ctx: x264ConfigDialog]
en: DCT Decimation on P-frames
target: P 프레임에서 DCT 데시메이션 Decimation

[ctx: x264ConfigDialog]
en: Delete
target: 삭제

[ctx: x264ConfigDialog]
en: Diamond Search
target: 마름모꼴 Diamond 검색

[ctx: x264ConfigDialog]
en: Direct Prediction Mode:
target: 직접 예측 모드:

[ctx: x264ConfigDialog]
en: Disable
target: 비활성화

[ctx: x264ConfigDialog]
en: Disabled
target: 비활성화

[ctx: x264ConfigDialog]
en: Edit
target: 편집

[ctx: x264ConfigDialog]
en: Encoding Mode:
target: 인코딩 모드:

[ctx: x264ConfigDialog]
en: Enforce Repeatability
target: 반복성 강제하기

[ctx: x264ConfigDialog]
en: Exhaustive Search
target: 철처하게 Exhaustive 검색

[ctx: x264ConfigDialog]
en: Fast
target: 빠른

[ctx: x264ConfigDialog]
en: Fast Decode
target: 빠른 디코더

[ctx: x264ConfigDialog]
en: Fast First Pass
target: 빠른 첫 패스

[ctx: x264ConfigDialog]
en: Fast Skip Detection on P-frames
target: P 프레임에서 빠른 건너뛰기 검출

[ctx: x264ConfigDialog]
en: Final Macroblock Only
target: 마지막 매크로블럭만

[ctx: x264ConfigDialog]
en: Flat Matrix
target: 평평한 매트릭스

[ctx: x264ConfigDialog]
en: Frame
target: 프레임

[ctx: x264ConfigDialog]
en: Frame Encoding
target: 프레임 인코딩

[ctx: x264ConfigDialog]
en: Frametype Lookahead:
target: 프레임 형식 미리 보기:

[ctx: x264ConfigDialog]
en: Full Range Samples
target: 전체 범위 샘플

[ctx: x264ConfigDialog]
en: GOP Size:
target: GOP 크기:

[ctx: x264ConfigDialog]
en: General
target: 일반

[ctx: x264ConfigDialog]
en: Generate Access Unit Delimiters
target: 접근 단위 Access Unit 구분 문자 만들기

[ctx: x264ConfigDialog]
en: Generate fake interlaced
target: 가짜 인터레이스 만들기

[ctx: x264ConfigDialog]
en: HRD Parameters:
target: HDR 매개변수:

[ctx: x264ConfigDialog]
en: Hadamard Exhaustive Search
target: 하다마르 철저하게 Hadamard Exhaustive 검색

[ctx: x264ConfigDialog]
en: Hexagonal Search
target: 육각형 Hexagonal 검색

[ctx: x264ConfigDialog]
en: I and P-frame Quantiser Ratio:
target: I와 P 프레임 양자화기 비율:

[ctx: x264ConfigDialog]
en: I-frame Threshold:
target: I 프레임 임계값:

[ctx: x264ConfigDialog]
en: I-frames
target: I 프레임

[ctx: x264ConfigDialog]
en: IDC Level:
target: IDC 레벨:

[ctx: x264ConfigDialog]
en: Initial VBV Buffer Occupancy:
target: 초기 VBV 버퍼 점유:

[ctx: x264ConfigDialog]
en: Inter Luma Quantisation Deadzone:
target: 인터 루마 양자화 데드존:

[ctx: x264ConfigDialog]
en: Interlaced:
target: 인터레이스:

[ctx: x264ConfigDialog]
en: Intra Luma Quantisation Deadzone:
target: 인트라 루마 양자화 데드존:

[ctx: x264ConfigDialog]
en: JVT Matrix
target: JVT 매트릭스

[ctx: x264ConfigDialog]
en: Linear
target: 선형

[ctx: x264ConfigDialog]
en: Loop Filter:
target: 루프 Loop 필터:

[ctx: x264ConfigDialog]
en: Luma Quantisation Deadzone
target: 루마 양자화 데드존

[ctx: x264ConfigDialog]
en: Macroblock-tree Rate Control
target: 매크로블럭-트리 속도 제어

[ctx: x264ConfigDialog]
en: Maximum Consecutive B-frames:
target: 최대 연속 B 프레임:

[ctx: x264ConfigDialog]
en: Maximum Constant Rate Factor
target: 최대 고정 속도 인수

[ctx: x264ConfigDialog]
en: Maximum Macroblocks per Slice:
target: 슬라이스당 최대 매크로블럭:

[ctx: x264ConfigDialog]
en: Maximum Motion Vector Length:
target: 최대 모션 벡터 길이:

[ctx: x264ConfigDialog]
en: Maximum Motion Vector Search Range:
target: 최대 모션 벡터 검색 범위:

[ctx: x264ConfigDialog]
en: Maximum Quantiser Step:
target: 최대 양자화기 스텝:

[ctx: x264ConfigDialog]
en: Maximum Quantiser:
target: 최대 양자화기:

[ctx: x264ConfigDialog]
en: Maximum Reference Frames:
target: 최대 참조 프레임:

[ctx: x264ConfigDialog]
en: Maximum Size per Slice:
target: 슬라이스당 최대 크기:

[ctx: x264ConfigDialog]
en: Maximum VBV Bitrate:
target: 최대 VBV 비트레이트:

[ctx: x264ConfigDialog]
en: Maximum:
target: 최대:

[ctx: x264ConfigDialog]
en: Minimum Buffer Between Threads:
target: 쓰레드 사이의 최소 버퍼:

[ctx: x264ConfigDialog]
en: Minimum Quantiser:
target: 최소 양자화기:

[ctx: x264ConfigDialog]
en: Minimum:
target: 최소:

[ctx: x264ConfigDialog]
en: Mixed References
target: 뒤섞인 참조들

[ctx: x264ConfigDialog]
en: Motion
target: 모션

[ctx: x264ConfigDialog]
en: Motion Estimation
target: 모션 추정

[ctx: x264ConfigDialog]
en: Motion Estimation Method:
target: 모션 추정 방법:

[ctx: x264ConfigDialog]
en: Motion Vector
target: 모션 벡터

[ctx: x264ConfigDialog]
en: Multithreading
target: 멀티쓰레딩

[ctx: x264ConfigDialog]
en: Noise Reduction:
target: 노이즈 리덕션:

[ctx: x264ConfigDialog]
en: Non-strict (Not Blu-ray Compatible)
target: 엄격하지 않음 (블루레이 비호환)

[ctx: x264ConfigDialog]
en: None
target: 없음

[ctx: x264ConfigDialog]
en: Normal
target: 보통

[ctx: x264ConfigDialog]
en: Normal Mode
target: 보통 모드

[ctx: x264ConfigDialog]
en: Open GOP:
target: GOP 열기:

[ctx: x264ConfigDialog]
en: Optimal
target: 최적

[ctx: x264ConfigDialog]
en: Output
target: 출력

[ctx: x264ConfigDialog]
en: Output 1
target: 출력 1

[ctx: x264ConfigDialog]
en: Output 2
target: 출력 2

[ctx: x264ConfigDialog]
en: Overscan:
target: 오버스캔:

[ctx: x264ConfigDialog]
en: P and B-frame Quantiser Ratio:
target: P와 B 프레임 양자화기 비율:

[ctx: x264ConfigDialog]
en: Partition
target: 파티션

[ctx: x264ConfigDialog]
en: Partition Search
target: 파티션 검색

[ctx: x264ConfigDialog]
en: Periodic Intra Refresh
target: 주기적인 인트라 갱신

[ctx: x264ConfigDialog]
en: Pixel Aspect Ratio
target: 픽셀 종횡비 Pixel Aspect Ratio

[ctx: x264ConfigDialog]
en: Predefined Aspect Ratio:
target: 가로/세로 비율 프리셋:

[ctx: x264ConfigDialog]
en: Prediction
target: 예측

[ctx: x264ConfigDialog]
en: Preset:
target: 프리셋:

[ctx: x264ConfigDialog]
en: Profile:
target: 프로파일:

[ctx: x264ConfigDialog]
en: Psychovisual Rate Distortion Optimisation:
target: 시각 심리 비율 왜곡 최적화:

[ctx: x264ConfigDialog]
en: Psychovisual Trellis:
target: 시각 심리 트렐리스:

[ctx: x264ConfigDialog]
en: Quantisation Matrix
target: 양자화 매트릭스

[ctx: x264ConfigDialog]
en: Quantiser
target: 양자화기

[ctx: x264ConfigDialog]
en: Quantiser Control
target: 양자화기 제어

[ctx: x264ConfigDialog]
en: Quantiser Curve Compression
target: 양자화기 곡선 압축 Quantiser Curve Compression

[ctx: x264ConfigDialog]
en: Quantiser Curve Compression:
target: 양자화기 곡선 압축:

[ctx: x264ConfigDialog]
en: Rate Control
target: 속도 제어

[ctx: x264ConfigDialog]
en: Reduce Fluctuation After Curve Compression:
target: 곡선 압축 후 변동폭 줄이기

[ctx: x264ConfigDialog]
en: Reduce Fluctuation Before Curve Compression:
target: 곡선 압축 전 변동폭 줄이기:

[ctx: x264ConfigDialog]
en: Save As
target: 저장...

[ctx: x264ConfigDialog]
en: Sequence Parameter Set Identifer:
target: 시퀀스 매개변수 세트 식별자:

[ctx: x264ConfigDialog]
en: Show
target: 보이기

[ctx: x264ConfigDialog]
en: Slice-based Threading
target: 슬라이스 기반의 쓰레딩

[ctx: x264ConfigDialog]
en: Slices per Frame:
target: 프레임당 슬라이스:

[ctx: x264ConfigDialog]
en: Slicing
target: 슬라이싱

[ctx: x264ConfigDialog]
en: Spatial
target: 공간의

[ctx: x264ConfigDialog]
en: Strength:
target: 강도:

[ctx: x264ConfigDialog]
en: Strictly Hierarchical Pyramid
target: 엄격하게 계층적인 피라미드

[ctx: x264ConfigDialog]
en: Subpixel Refinement
target: 하위 픽셀 개선

[ctx: x264ConfigDialog]
en: Target Video Size:
target: 대상 비디오 크기:

[ctx: x264ConfigDialog]
en: Temporal
target: 시간의

[ctx: x264ConfigDialog]
en: These settings are only suggestions for the playback equipment.  Use at your own risk.
target: 이 설정은 단지 재생 장치를 위한 제안입니다. 주의해서 사용하세요.

[ctx: x264ConfigDialog]
en: Threads
target: 쓰레드

[ctx: x264ConfigDialog]
en: Threshold:
target: 임계값:

[ctx: x264ConfigDialog]
en: Top Field First
target: 상단 필드 먼저

[ctx: x264ConfigDialog]
en: Transfer Characteristics:
target: 전송 특성:

[ctx: x264ConfigDialog]
en: Trellis Quantization:
target: 트렐리스 Trellis 양자화:

[ctx: x264ConfigDialog]
en: Tuning:
target: 튜닝:

[ctx: x264ConfigDialog]
en: Undefined
target: 미정의

[ctx: x264ConfigDialog]
en: Uneven Multi-hexagonal Search
target: 홀수의 다중 육각형 Uneven Multi-Hexagonal 검색

[ctx: x264ConfigDialog]
en: Use advanced configuration
target: 고급 설정 사용

[ctx: x264ConfigDialog]
en: VBV Buffer Size:
target: VBV 버퍼 크기:

[ctx: x264ConfigDialog]
en: Variance AQ:
target: 변동 적응형 양자화 Variance AQ

[ctx: x264ConfigDialog]
en: Video Buffer Verifier
target: 비디오 버퍼 검사기

[ctx: x264ConfigDialog]
en: Video Format:
target: 비디오 형식:

[ctx: x264ConfigDialog]
en: Video Size (Two Pass)
target: 비디오 크기 (투 패스)

[ctx: x264ConfigDialog]
en: Video Usability Information
target: 비디오 가용성 정보

[ctx: x264ConfigDialog]
en: Weighted Prediction for B-frames
target: B 프레임에 대한 가중된 예측

[ctx: x264ConfigDialog]
en: Weighted Prediction for P-frames:
target: P 프레임에 대한 가중된 예측:

[ctx: x264ConfigDialog]
en: Weighted References
target: 가중된 참조들

[ctx: x264ConfigDialog]
en: Weighted References + Duplicates
target: 가중된 참조들 + 중복들

[ctx: x264ConfigDialog]
en: Zero Latency
target: 제로 레이턴시

[ctx: x264ConfigDialog]
en: Zones
target: 구역

[ctx: x264ConfigDialog]
en: bytes
target: 바이트

[ctx: x264ConfigDialog]
en: frames
target: 프레임

[ctx: x264ConfigDialog]
en: x264 Configuraton
target: x264 설정

[ctx: x264CustomMatrixDialog]
en: Cancel
target: 취소

[ctx: x264CustomMatrixDialog]
en: Chroma U/V:
target: 크로마 U/V:

[ctx: x264CustomMatrixDialog]
en: Inter 4x4
target: 인터 4x4

[ctx: x264CustomMatrixDialog]
en: Inter 8x8
target: 인터 8x8

[ctx: x264CustomMatrixDialog]
en: Intra 4x4
target: 인트라 4x4

[ctx: x264CustomMatrixDialog]
en: Intra 8x8
target: 인트라 8x8

[ctx: x264CustomMatrixDialog]
en: Load File
target: 파일 불러오기

[ctx: x264CustomMatrixDialog]
en: Luma:
target: 루마:

[ctx: x264CustomMatrixDialog]
en: OK
target: 확인

[ctx: x264CustomMatrixDialog]
en: x264 Custom Matrix
target: x264 사용자 정의 매트릭스

[ctx: x265]
en:  profile ?.
    If it is a system profile it will be recreated next time.
target: 프로파일을 삭제할까요?
    시스템 프로파일이면 다음번에 재생성될 것입니다.

[ctx: x265]
en: Average Bitrate:
target: 평균 비트레이트:

[ctx: x265]
en: Cannot delete custom profile
target: 사용자 정의 프로파일을 삭제할 수 없습니다

[ctx: x265]
en: Cannot load preset
target: 프리셋을 불러올 수 없습니다

[ctx: x265]
en: Cannot save preset
target: 프리셋을 저장할 수 없습니다

[ctx: x265]
en: Custom
target: 사용자 정의

[ctx: x265]
en: Delete
target: 삭제

[ctx: x265]
en: Delete preset
target: 프리셋 삭제

[ctx: x265]
en: Do you really want to delete the
target: 정말

[ctx: x265]
en: Error
target: 오류

[ctx: x265]
en: Macroblock-Tree optimisation requires Variance Adaptive Quantisation to be enabled.  Macroblock-Tree optimisation will automatically be disabled.
    
    Do you wish to continue?
target: 매크로블럭-트리 최적화는 변동 적응형 양자화(Variance AQ)를 활성화해야 합니다. 매크로블럭-트리 최적화는 자동으로 비활성화될 것입니다.

[ctx: x265]
en: Macroblock-Tree optimisation requires Variance Adaptive Quantisation to be enabled.  Variance Adaptive Quantisation will automatically be enabled.
    
    Do you wish to continue?
target: 매크로블럭-트리 최적화는 변동 적응형 양자화(Variance AQ)를 활성화해야 합니다. 변동 적응형 양자화는 자동으로 활성화될 것입니다.

[ctx: x265]
en: Not coded
target: 코딩되지 않았습니다

[ctx: x265]
en: Overwrite
target: 덮어쓰기

[ctx: x265]
en: Quality:
target: 품질:

[ctx: x265]
en: Quantiser:
target: 양자화기:

[ctx: x265]
en: Replace the following preset ?:
target: 다음 프리셋을 바꿀까요?

[ctx: x265]
en: Save Profile
target: 프로파일 저장

[ctx: x265]
en: Target Bitrate:
target: 대상 비트레이트:

[ctx: x265]
en: Target Video Size:
target: 대상 비디오 크기:

[ctx: x265]
en: none
target: 없음

[ctx: x265]
en: this mode has not been implemented
target: 이 모드는 구현되지 않았습니다

[ctx: x265ConfigDialog]
en: 0 (High Quality)
target: 0 (높은 품질)

[ctx: x265ConfigDialog]
en: 1 (Fast)
target: 1 (빠른)

[ctx: x265ConfigDialog]
en: 51 (Low Quality)
target: 51 (낮은 품질)

[ctx: x265ConfigDialog]
en: 7 (Best)
target: 7 (최고)

[ctx: x265ConfigDialog]
en: Adaptive B-frame Decision:
target: 적응형 B 프레임 결정:

[ctx: x265ConfigDialog]
en: Adaptive Quantisation
target: 적응형 양자화 Adaptive Quantisation

[ctx: x265ConfigDialog]
en: Add
target: 추가

[ctx: x265ConfigDialog]
en: Advanced 1
target: 고급 1

[ctx: x265ConfigDialog]
en: Advanced 2
target: 고급 2

[ctx: x265ConfigDialog]
en: Advanced RC
target: 고급 RC

[ctx: x265ConfigDialog]
en: Advanced Rate Control
target: 고급 속도 제어 Rate Control

[ctx: x265ConfigDialog]
en: Always On
target: 항상 켬

[ctx: x265ConfigDialog]
en: Analysis
target: 분석

[ctx: x265ConfigDialog]
en: As Input
target: 입력 그대로

[ctx: x265ConfigDialog]
en: Auto
target: 자동

[ctx: x265ConfigDialog]
en: Auto Variance AQ
target: 자동 변동 적응형 양자화

[ctx: x265ConfigDialog]
en: Auto-detect
target: 자동 감지

[ctx: x265ConfigDialog]
en: Average Bitrate (Two Pass)
target: 평균 비트레이트 (투 패스)

[ctx: x265ConfigDialog]
en: Average Bitrate Tolerance:
target: 평균 비트레이트 허용 오차:

[ctx: x265ConfigDialog]
en: B-frame Bias:
target: B 프레임 편향:

[ctx: x265ConfigDialog]
en: B-frames
target: B 프레임

[ctx: x265ConfigDialog]
en: B-frames as References:
target: B 프레임을 참조로:

[ctx: x265ConfigDialog]
en: Basic
target: 기본

[ctx: x265ConfigDialog]
en: Blu-ray Mode
target: 블루레이 모드

[ctx: x265ConfigDialog]
en: Bottom Field First
target: 하단 필드 먼저

[ctx: x265ConfigDialog]
en: Chroma Sample Location:
target: 크로마 샘플 위치:

[ctx: x265ConfigDialog]
en: Chroma to Luma Quantiser Offset:
target: 크로마에서 루마까지 양자화기 오프셋:

[ctx: x265ConfigDialog]
en: Coding Unit-tree Rate Control
target: 코딩 트리 단위(CTU) 속도 제어

[ctx: x265ConfigDialog]
en: Colour Matrix:
target: 컬러 매트릭스:

[ctx: x265ConfigDialog]
en: Colour Primaries:
target: 컬러 프라이머리:

[ctx: x265ConfigDialog]
en: Component
target: 컴포넌트

[ctx: x265ConfigDialog]
en: Configuration:
target: 설정:

[ctx: x265ConfigDialog]
en: Constant Bitrate (Single Pass)
target: 고정 비트레이트 (싱글 패스)

[ctx: x265ConfigDialog]
en: Constant Quantiser (Single Pass)
target: 고정 양자화기 (싱글 패스)

[ctx: x265ConfigDialog]
en: Constant Rate Factor (Single Pass)
target: 고정 속도 인수 (싱글 패스)

[ctx: x265ConfigDialog]
en: Constrained Intra Prediction
target: 강제적인 인트라 예측

[ctx: x265ConfigDialog]
en: Crop
target: 잘라내기

[ctx: x265ConfigDialog]
en: Custom Matrix
target: 사용자 정의 매트릭스

[ctx: x265ConfigDialog]
en: Custom Threaded Lookahead Buffer:
target: 쓰레드된 미리보기 버퍼 사용자 정의:

[ctx: x265ConfigDialog]
en: Custom:
target: 사용자 정의:

[ctx: x265ConfigDialog]
note: PAR
en: Custom:
target: 사용자 정의:

[ctx: x265ConfigDialog]
en: DCT Decimation on P-frames
target: P 프레임에서 DCT 데시메이션 Decimation

[ctx: x265ConfigDialog]
en: Delete
target: 삭제

[ctx: x265ConfigDialog]
en: Diamond Search
target: 마름모꼴 Diamond 검색

[ctx: x265ConfigDialog]
en: Disable
target: 비활성화

[ctx: x265ConfigDialog]
en: Disabled
target: 비활성화됨

[ctx: x265ConfigDialog]
en: Edit
target: 편집

[ctx: x265ConfigDialog]
en: Encoding Mode:
target: 인코딩 모드:

[ctx: x265ConfigDialog]
en: Enforce Repeatability
target: 반복성 강제하기

[ctx: x265ConfigDialog]
en: Exhaustive Search
target: 철처하게 Exhaustive 검색

[ctx: x265ConfigDialog]
en: Fast
target: 빠른

[ctx: x265ConfigDialog]
en: Fast Skip Detection on P-frames
target: P 프레임에서 빠른 건너뛰기 검출

[ctx: x265ConfigDialog]
en: Final Macroblock Only
target: 마지막 매크로블럭만

[ctx: x265ConfigDialog]
en: Flat Matrix
target: 평평한 매트릭스

[ctx: x265ConfigDialog]
en: Frame
target: 프레임

[ctx: x265ConfigDialog]
en: Frame Encoding
target: 프레임 인코딩

[ctx: x265ConfigDialog]
en: Frame Threads
target: 프레임 쓰레드

[ctx: x265ConfigDialog]
en: Frametype Lookahead:
target: 프레임 형식 미리 보기:

[ctx: x265ConfigDialog]
en: Full Range Samples
target: 전체 범위 샘플

[ctx: x265ConfigDialog]
en: GOP Size:
target: GOP 크기:

[ctx: x265ConfigDialog]
en: General
target: 일반

[ctx: x265ConfigDialog]
en: Generate Access Unit Delimiters
target: 접근 단위 Access Unit 구분 문자 만들기

[ctx: x265ConfigDialog]
en: HRD Parameters:
target: HDR 매개변수:

[ctx: x265ConfigDialog]
en: Hexagonal Search
target: 육각형 Hexagonal 검색

[ctx: x265ConfigDialog]
en: I and P-frame Quantiser Ratio:
target: I와 P 프레임 양자화기 비율:

[ctx: x265ConfigDialog]
en: I-frame Threshold:
target: I 프레임 임계값:

[ctx: x265ConfigDialog]
en: I-frames
target: I 프레임

[ctx: x265ConfigDialog]
en: IDC Level:
target: IDC 레벨:

[ctx: x265ConfigDialog]
en: Initial VBV Buffer Occupancy:
target: 초기 VBV 버퍼 점유:

[ctx: x265ConfigDialog]
en: Interlaced:
target: 인터레이스:

[ctx: x265ConfigDialog]
en: JVT Matrix
target: JVT 매트릭스

[ctx: x265ConfigDialog]
en: Linear
target: 선형

[ctx: x265ConfigDialog]
en: Loop Filter:
target: 루프 Loop 필터:

[ctx: x265ConfigDialog]
en: Maximum Consecutive B-frames:
target: 최대 연속 B 프레임:

[ctx: x265ConfigDialog]
en: Maximum Constant Rate Factor
target: 최대 고정 속도 인수

[ctx: x265ConfigDialog]
en: Maximum Macroblocks per Slice:
target: 슬라이스당 최대 매크로블럭:

[ctx: x265ConfigDialog]
en: Maximum Motion Vector Search Range:
target: 최대 모션 벡터 검색 범위:

[ctx: x265ConfigDialog]
en: Maximum Quantiser Step:
target: 최대 양자화기 스텝:

[ctx: x265ConfigDialog]
en: Maximum Reference Frames:
target: 최대 참조 프레임:

[ctx: x265ConfigDialog]
en: Maximum Size per Slice:
target: 슬라이스당 최대 크기:

[ctx: x265ConfigDialog]
en: Maximum VBV Bitrate:
target: 최대 VBV 비트레이트:

[ctx: x265ConfigDialog]
en: Maximum:
target: 최대:

[ctx: x265ConfigDialog]
en: Minimum:
target: 최소:

[ctx: x265ConfigDialog]
en: Motion
target: 모션

[ctx: x265ConfigDialog]
en: Motion Estimation
target: 모션 추정

[ctx: x265ConfigDialog]
en: Motion Estimation Method:
target: 모션 추정 방법:

[ctx: x265ConfigDialog]
en: Motion Vector
target: 모션 벡터

[ctx: x265ConfigDialog]
en: Multithreading
target: 멀티쓰레딩

[ctx: x265ConfigDialog]
en: Noise Reduction Inter:
target: 노이즈 리덕션 인터:

[ctx: x265ConfigDialog]
en: Noise Reduction Intra:
target: 노이즈 리덕션 인트라:

[ctx: x265ConfigDialog]
en: Noise Reduction:
target: 노이즈 리덕션:

[ctx: x265ConfigDialog]
en: Non-strict (Not Blu-ray Compatible)
target: 엄격하지 않음 (블루레이 비호환)

[ctx: x265ConfigDialog]
en: None
target: 없음

[ctx: x265ConfigDialog]
en: Normal
target: 보통

[ctx: x265ConfigDialog]
en: Normal Mode
target: 보통 모드

[ctx: x265ConfigDialog]
en: Open GOP:
target: GOP 열기:

[ctx: x265ConfigDialog]
en: Optimal
target: 최적

[ctx: x265ConfigDialog]
en: Output
target: 출력

[ctx: x265ConfigDialog]
en: Output 1
target: 출력 1

[ctx: x265ConfigDialog]
en: Output 2
target: 출력 2

[ctx: x265ConfigDialog]
en: Overscan:
target: 오버스캔:

[ctx: x265ConfigDialog]
en: P and B-frame Quantiser Ratio:
target: P와 B 프레임 양자화기 비율:

[ctx: x265ConfigDialog]
en: Pixel Aspect Ratio
target: 픽셀 종횡비 Pixel Aspect Ratio

[ctx: x265ConfigDialog]
en: Pool Threads
target: 풀 Pool 쓰레드

[ctx: x265ConfigDialog]
en: Predefined Aspect Ratio:
target: 가로/세로 비율 프리셋:

[ctx: x265ConfigDialog]
en: Prediction
target: 예측

[ctx: x265ConfigDialog]
en: Preset:
target: 프리셋:

[ctx: x265ConfigDialog]
en: Profile:
target: 프로파일:

[ctx: x265ConfigDialog]
en: Psychovisual Rate Distortion Optimisation:
target: 시각 심리 비율 왜곡 최적화:

[ctx: x265ConfigDialog]
en: Quantisation Matrix
target: 양자화 매트릭스

[ctx: x265ConfigDialog]
en: Quantiser
target: 양자화기

[ctx: x265ConfigDialog]
en: Quantiser Control
target: 양자화기 제어

[ctx: x265ConfigDialog]
en: Quantiser Curve Compression
target: 양자화기 곡선 압축 Quantiser Curve Compression

[ctx: x265ConfigDialog]
en: Quantiser Curve Compression:
target: 양자화기 곡선 압축:

[ctx: x265ConfigDialog]
en: Rate Control
target: 속도 제어

[ctx: x265ConfigDialog]
en: Reduce Fluctuation After Curve Compression:
target: 곡선 압축 후 변동폭 줄이기

[ctx: x265ConfigDialog]
en: Reduce Fluctuation Before Curve Compression:
target: 곡선 압축 전 변동폭 줄이기:

[ctx: x265ConfigDialog]
en: Save As
target: 저장...

[ctx: x265ConfigDialog]
en: Sequence Parameter Set Identifer:
target: 시퀀스 매개변수 세트 식별자:

[ctx: x265ConfigDialog]
en: Show
target: 보이기

[ctx: x265ConfigDialog]
en: Slice-based Threading
target: 슬라이스 기반의 쓰레딩

[ctx: x265ConfigDialog]
en: Slices per Frame:
target: 프레임당 슬라이스:

[ctx: x265ConfigDialog]
en: Slicing
target: 슬라이싱

[ctx: x265ConfigDialog]
en: Star Search
target: 별 모양 Star 검색

[ctx: x265ConfigDialog]
en: Strength:
target: 강도:

[ctx: x265ConfigDialog]
en: Strictly Hierarchical Pyramid
target: 엄격하게 계층적인 피라미드

[ctx: x265ConfigDialog]
en: Subpixel Refinement
target: 하위 픽셀 개선

[ctx: x265ConfigDialog]
en: Target Video Size:
target: 대상 비디오 크기:

[ctx: x265ConfigDialog]
en: These settings are only suggestions for the playback equipment.  Use at your own risk.
target: 이 설정은 단지 재생 장치를 위한 제안입니다. 주의해서 사용하세요.

[ctx: x265ConfigDialog]
en: Top Field First
target: 상단 필드 먼저

[ctx: x265ConfigDialog]
en: Transfer Characteristics:
target: 전송 특성:

[ctx: x265ConfigDialog]
en: Trellis Quantization:
target: 트렐리스 Trellis 양자화:

[ctx: x265ConfigDialog]
en: Tuning:
target: 튜닝:

[ctx: x265ConfigDialog]
en: Undefined
target: 미정의

[ctx: x265ConfigDialog]
en: Uneven Multi-hexagonal Search
target: 홀수의 다중 육각형 Uneven Multi-Hexagonal 검색

[ctx: x265ConfigDialog]
en: Use Strict Constant Bitrate Mode
target: 엄격한 고정 비트레이트 모드 사용

[ctx: x265ConfigDialog]
en: Use advanced configuration
target: 고급 설정 사용

[ctx: x265ConfigDialog]
en: VBV Buffer Size:
target: VBV 버퍼 크기:

[ctx: x265ConfigDialog]
en: Variance AQ:
target: 변동 적응형 양자화 Variance AQ

[ctx: x265ConfigDialog]
en: Video Buffer Verifier
target: 비디오 버퍼 검사기

[ctx: x265ConfigDialog]
en: Video Format:
target: 비디오 형식:

[ctx: x265ConfigDialog]
en: Video Size (Two Pass)
target: 비디오 크기 (투 패스)

[ctx: x265ConfigDialog]
en: Video Usability Information
target: 비디오 가용성 정보

[ctx: x265ConfigDialog]
en: Weighted Prediction for B-frames
target: B 프레임에 대한 가중된 예측

[ctx: x265ConfigDialog]
en: Weighted Prediction for P-frames:
target: P 프레임에 대한 가중된 예측:

[ctx: x265ConfigDialog]
en: Weighted References
target: 가중된 참조들

[ctx: x265ConfigDialog]
en: Weighted References + Duplicates
target: 가중된 참조들 + 중복들

[ctx: x265ConfigDialog]
en: Zones
target: 구역

[ctx: x265ConfigDialog]
en: bytes
target: 바이트

[ctx: x265ConfigDialog]
en: frames
target: 프레임

[ctx: x265ConfigDialog]
en: x265 Configuraton
target: x265 설정

[ctx: x265CustomMatrixDialog]
en: Cancel
target: 취소

[ctx: x265CustomMatrixDialog]
en: Chroma U/V:
target: 크로마 U/V:

[ctx: x265CustomMatrixDialog]
en: Inter 4x4
target: 인터 4x4

[ctx: x265CustomMatrixDialog]
en: Inter 8x8
target: 인터 8x8

[ctx: x265CustomMatrixDialog]
en: Intra 4x4
target: 인트라 4x4

[ctx: x265CustomMatrixDialog]
en: Intra 8x8
target: 인트라 8x8

[ctx: x265CustomMatrixDialog]
en: Load File
target: 파일 불러오기

[ctx: x265CustomMatrixDialog]
en: Luma:
target: 루마:

[ctx: x265CustomMatrixDialog]
en: OK
target: 확인

[ctx: x265CustomMatrixDialog]
en: x265 Custom Matrix
target: x265 사용자 정의 매트릭스

[ctx: xvid4]
en: Advanced Simple Profile
target: 고급 간편 프로파일

[ctx: xvid4]
en: Aspect Ratio
target: 화면 비율

[ctx: xvid4]
en: Aspect Ratio:
target: 화면 비율:

[ctx: xvid4]
en: Auto (#cpu)
target: 자동 (#cpu)

[ctx: xvid4]
en: Custom
target: 사용자 정의

[ctx: xvid4]
en: Full
target: 전체

[ctx: xvid4]
en: Low
target: 낮음

[ctx: xvid4]
en: Ma_x. quantizer:
target: 최대 양자화기:

[ctx: xvid4]
en: Medium
target: 중간

[ctx: xvid4]
en: Mi_n. quantizer:
target: 최소 양자화기:

[ctx: xvid4]
en: Motion Estimation
target: 모션 추정

[ctx: xvid4]
en: MotionEstimation
target: 모션추정

[ctx: xvid4]
en: None
target: 없음

[ctx: xvid4]
en: One thread
target: 1개 쓰레드

[ctx: xvid4]
en: Profile:
target: 프로파일:

[ctx: xvid4]
en: Quantization
target: 양자화

[ctx: xvid4]
en: Rate Control
target: 속도 제어

[ctx: xvid4]
en: Threading
target: 쓰레딩

[ctx: xvid4]
en: Threads
target: 쓰레드

[ctx: xvid4]
en: Three threads
target: 3개 쓰레드

[ctx: xvid4]
en: Two threads)
target: 2개 쓰레드

[ctx: xvid4]
en: Use XVID fcc (else DIVX)
target: XVID fcc 사용 (아니면 DIVX)

[ctx: xvid4]
en: Xvid4 MPEG-4 ASP configuration
target: Xvid4 MPEG-4 ASP 설정

[ctx: xvid4]
en: _Gop Size:
target: GOP 크기:

[ctx: xvid4]
en: _Macroblock decision:
target: 매크로블럭 결정:

[ctx: xvid4]
en: _Number of B frames:
target: B 프레임 개수:

[ctx: xvid4]
en: _Quantization type:
target: 양자화 형식:

[ctx: xvid4]
en: _Trellis quantization
target: 트렐리스 양자화

[ctx: yadif]
en: Bob, skip spatial temporal check
target: Bob, 시간 공간 검사 건너뛰기

[ctx: yadif]
en: Bob, temporal & spatial check
target: Bob, 시간 & 공간 검사

[ctx: yadif]
en: Bottom field first
target: 하단 필드 먼저

[ctx: yadif]
en: Skip spatial temporal check
target: 시간 공간 검사 건너뛰기

[ctx: yadif]
en: Temporal & spatial check
target: 시간 & 공간 검사

[ctx: yadif]
en: Top field first
target: 상단 필드 먼저

[ctx: yadif]
en: Yadif, port of avisynth version (c) Fizick.
target: Fizick 이 만든 avisynth 버전의 Yadif를 포팅한 필터입니다.

[ctx: yadif]
en: _Mode:
target: 모드:

[ctx: yadif]
en: _Order:
target: 순서:

[ctx: yadif]
en: yadif
target: Yadif
